Recent Activity




Tegiminis earned the Loved badge

3 days ago



Tegiminis completed Prey
Maybe my favorite imsim. Taking what is essentially a dungeon crawler genre (FPS RPG, aka "immersive sims") and synthesizing it with Metroid is a stroke of genius, and I adore basically everything about this game. How it looks, how it plays, how it sounds, the plot, the twists, everything. I recommend it to everyone forever.

5 days ago


Tegiminis completed Slay the Spire
Patient Zero for the plague of "rogue-like deckbuilders", but for a reason: it's really fucking good. Looks great and plays clever, and the vast differences between each character are really cool to learn. I'm tired of the genre it inadvertently spawned, but I shouldn't hold it against this game.

5 days ago


Tegiminis completed Sunshine Heavy Industries
Lovely puzzle game about building ships out of constituent parts for finicky clients. Adjacency and size are extremely important to building out good ships. Dialogue started cringe but grew on me, and I like the furry designs. UI needed a little extra polish. While I did like the music, I wish there was more than one track.

5 days ago


Tegiminis played Cobalt Core
Adding simple positioning mechanics to a deskbuilder was a stroke of genius, and what can I say, I'm a sucker for adorable furries and goofy dialogue. Would put it up there with Slay The Spire as one of the "canon" deckbuilder games everyone with interest in the genre should play.

5 days ago


Tegiminis completed Fallout 2
An early example of reactivity as an important quality for RPGs, but significantly weaker than the first game. The "Vault Experiment" revelation doesn't make any sense (glad the show retconned this, honestly) and it's overstuffed with meta-humor and wink-nods. Still good though.

5 days ago


Tegiminis completed Fallout
It's Fallout. It's literally one of the best isometric RPGs ever made, and the best in the franchise by a country mile. Gorgeous, evocative, timeless. It's been TWENTY SEVEN YEARS since I played it for the first time and it still completely blows me away every time I play it.

5 days ago


Tegiminis completed Fallout: New Vegas - Honest Hearts
Greater Zion is really pretty and I like the tug and pull between the Burned Man and Daniel. Really short, though, to the point that it feels a little unfinished.

5 days ago


Tegiminis earned the N00b badge

5 days ago


Tegiminis played Fallout 76
Yeah yeah, I like this one. I came to it after they realized trying to make a survival-crafter game out of Fallout was really stupid and reworked it into a real RPG (complete with NPCs!) and super enjoyed it. Removing the settlement busywork in favor of making you the sole focus of your crafting efforts was a much-needed change in design, and it's a fun co-op ARPG. Definitely flawed, but at this point in time, charmingly so.

5 days ago


Tegiminis completed Fallout: New Vegas
On an engine that doesn't have a famously-bad character controller and a penchant for inexplicable crashes, this would be a flawless game. Instead it's just extremely good. Wonderful and reactive story, a well-realized world, builds upon the mythos with care and insight, and just plain fun! Ugly as piss but you do the best with what you got.

Give Josh Sawyer infinite money and a talented team please. The man deserves to not have every triumphantly good RPG he directs be ruined by corporate meddling.

5 days ago


Tegiminis completed Fallout 3
Bad but at least it's still an RPG with noticeably RPG-type features, like having to set up character builds, multiple directions for various quests, and some cool setpieces. Good lord is it painfully ugly though, and the console-ized interface would be a portent of Bethesda's dogshit UI design to come.

5 days ago


Filter Activities