shatterball
2024
2010
1996
2023
Not to sound like a Pretentious Gamer Man, but I really love how deliberately obtuse this is, especially in comparison to how the later Shock games would streamline both level design and game systems. Not to mention the fact that it's just gorgeous to look at while sitting at a total of 8 gigs(!), which just goes to show how lucky we are to have such a high-gloss remake of a game like this. Firmly believe that if Baldur's Gate III hadn't come out and (deservedly) taken over the world last year, you'd have a lot more people coming out of the woodwork to talk about this one.
2000
1996
Sloppier and more sluggish to play than the first Jedi Knight, but with a more coherent story, which I appreciate. Perhaps the shift from boomer-shooter era speed to the more measured, post-Halo pace of play wore down this franchise more than I expected.
(I really don't appreciate how Jan gets shortchanged just to give Kyle motivation, but I also have grown fond of her despite the fact that she doesn't really get much of a character in these games anyway. Maybe I should read an EU comic or novel or something to be satisfied, but by that point, we've already tacitly acknowledged the game has failed in this regard.)
(I really don't appreciate how Jan gets shortchanged just to give Kyle motivation, but I also have grown fond of her despite the fact that she doesn't really get much of a character in these games anyway. Maybe I should read an EU comic or novel or something to be satisfied, but by that point, we've already tacitly acknowledged the game has failed in this regard.)
1999