silverware
2007
really tries to say a lot of things about some really touchy subjects, but it rings hollow due to a lack of subtlety and misunderstanding of the subject matter on the part of the writers. you can really tell whenever old people try to write about problems involving like, social media and modern bullying culture n shit, the commentary feels very surface-level and bland. the protagonist is really bringing this down too, her constant monologue ruins any sort of spooky atmosphere the game might have had. if it weren't for the brand name and triple a look i'd mistake this for one of those arty indie things by some sad solo dev. plus that maze bit at the end can suck eggs jfc. that monster design is neat tho so that's a star there
2020
three years and they managed to make it almost as buggy as skyrim, you love to see it. maybe by the heat death of the universe they'll iron everything out, can't wait. in no universe is it Polished but it's still fun as shit, zipping around, double jumping and stopping time while blowing a robot junkie's head into tourtière with a malorian more than makes up for the npcs phasing into walls. plus that soundtrack oml
2022
2022
2023
2023
2020
2002
2019
2016