33 reviews liked by thofu


Meus parabéns para a Capcom, ela nunca teve medo de arriscar mudanças ou coisas novas em suas franquias mesmo que renomadas, e na saga Megaman tivemos os Zero's como tentativa de "algo diferente" que foge um pouco da curva. Esse título daqui é bem experimental e trouxe bastante idéias novas, algumas deram certo e outras nem tanto. Eu gosto muito do tom mais sério, sombrio e dark que Megaman tomou aqui junto a um foco maior na história também. A gameplay está bem boa, rápida e responsiva, o pessoal reclama do tal farming mas eu nem me liguei muito nisso, pra mim foi 10 min matando uns bicho pra catar a skill de bater rodando no ar e foda-se o resto. No mais, eu não sou muito fã da dificuldade desse jogo por ser bastante artificial e as vezes injusta, mas a versão da coletânea que foi a que eu joguei trouxe o sistema de checkpoint onde mitigou um pouco esse defeito e eu pude me divertir mais com essa saga, inclusive é a versão que eu recomendo e considero a definitiva.

Substancialmente melhor que o primeiro Megaman Zero em tudo, o acréscimo das forms, os sub tanks agora serem itens escondidos motivando a exploração, as fases, level design, bosses, história e etc... Compõem um jogo que aprende com alguns erros cometidos antes e tenta concertar a maioria enquanto traz coisas novas. Claro que nem tudo é flores e ainda rola uma injustiça aqui e acolá mas no geral a qualidade é o que prevalece nesse título ao invés de ficar numa balança contra os erros igual era no primeiro jogo.

ÔMEGA ZERO! só não gosto do sistema de ex skill ser barrada por ranking, de resto esse jogo aqui é goat.

Foda-se, só toma cinco estrelas aí. Te amo Megaman Z4.

Eu acho que todo mundo tem "aquele" jogo que por mais que ele mantenha a fórmula e essência de uma saga que tu gosta muito enquanto aprimora em cada aspecto possível todo resto, ele simplesmente não te desce e você nem sabe explicar o porquê. É muito a minha vibe com Megaman 7. Ele é inegavelmente muito bom, possuí todas as qualidades que fazem os anteriores dele brilhar enquanto adiciona uma porrada de feature ou gimmick's novas, é um Megaman obrigatório pra quem é fã da saga. Porém eu simplesmente não consigo gostar tanto dele e como mencionado antes eu nem sei explicar o porquê já que tudo que faz eu gostar dos anteriores também está aqui mas... Sei lá sabe? Um dia eu retorno a ele e zero.

Seeing zoomers being old enough to do half hour long essays on how "atcshually Sonic 06 is not that bad" because they grew up with this garbage is perhaps the most piss poor attempt at revisionism by pretentious kids who think their opinions matter because they can do some wacky effects on Adobe Premiere Pro

I'm writing this review barely an hour after having Infinite Wealth. Normally I'd wait a bit and let it sit in my mind as I try to pick it apart, and I know I'll realise that the edges are rougher, I know that...but right now I want my memory of this to remain as untainted as possible. I know that sometime in the future I'll look at this review with tainted eyes, cringing at my self but I want to write this right now so I can look back and see that I genuinely loved this game deeply.

It took nine whole games to get here, and I'm at the end of it with my emotions being a complete mess. It takes so much hard work to sell a character, much less the same one around eight times over, and each time I've fallen in love deeply with Kiryu Kazuma all over again.

"They all treat you as if you're some hero. If we ended up just like you...the illusions of the yakuza life would be stronger than ever."

Piece by piece for eight whole games, we've been building up the legend of the Dragon of Dojima alongside him. Every admiration thrown towards Kiryu doesn't feel like just cheap talk, it feels earned because you yourself earned it.

Infinite Wealth isn't an erasure of every misstep this franchise has taken, it doesn't hide it but instead puts it on full display, it shows just how much you have impacted the world around you for so long to the point where at the end of Kiryu's life, the only question that remains was "Was it worth it? Was it a life worth living?"

It's hard having the courage to do something. It's even harder to be the one to give that courage to others but this common trait, this link that runs deeper than the dragons on their backs, is exactly why Infinite Wealth isn't just talk. You've seen that exact event take place time and time again, and now all that remains is the end of Yakuza as you know it. It asks you to be brave and head towards an unfamiliar future, and let the burdens of the past be a weight on your shoulders no more.

I wish I had something more meaningful to say, and in the future I probably will, but I want a record of my feelings as they are now. A public if not embarrassing declaration of my utmost love for this entry in the series, guess I'm taking a page out of Ichiban's book in doing this. Not that it matters, I think we can all benefit by being a bit more like Ichiban Kasuga.

Decent. Falls short in comparison to VIII but is still pretty good.

One of the best games of all time and my favourite Final Fantasy, literally everyone should experience this at least once in their lives. You will NEVER forget the characters and story. Life changing.

At first, i thought i wouldn't like the game being my first classic Megaten, but it is so charming, the narrative is envolving and the atmosphere is unmatched, soundtrack is also great, the visuals are not the best but the designs are really cool, but yeah the game falls short in gameplay and dungeons, it is simply not fun and even annoying without a guide, the combat is super broken, charm bullets break the game and you can even stunlock Thor with lightning which makes no sense, but overall, it was an enjoyable experience, reccomended for any Megami Tensei and/or dungeon crawler fans in general.