vernie
The best part of the trilogy, in no small part because its gameplay loop is the most unique. Kevin and Ries are GOATed protagonists and the side stories and ending close out burning questions and introduce new ones about the many playable and side characters I'd gotten to know in the whole 100-odd hour journey that is Trails in the Sky.
Azure features some of the highest highs and lowest lows of Trails gaming I've experienced thus far. The NPCs are more lovable than ever, the quests and dialogue are easy to experience thanks to all the fast travel options, and the story must be experienced to be believed. Zero barriers out of zero.
Much more engaging moment-to-moment story beats and side character studies than Cold Steel 1 or 2 and combat that's more satisfyingly broken than any other Trails game so far. I love Rean and his boyfriend more than ever.
On the flip side, it's the longest Trails game so far and that time is filled with more re-introductions, air duct sequences, and jokes at the expense of returning characters than you've ever seen. Major Michael is the only force keeping this game under 100 hours.
On the flip side, it's the longest Trails game so far and that time is filled with more re-introductions, air duct sequences, and jokes at the expense of returning characters than you've ever seen. Major Michael is the only force keeping this game under 100 hours.
2000
Peak fiction. GOAT. Raw. FIRE.
My complaints about the story and characterization were thankfully outweighed enough by the highs for me to keep enjoying it. The gameplay takes all the good aspects of CS3 and balances them a bit before you can go right back to breaking them again. Free days are a bit longer than I'd like while talking to every NPC, but that's on me for not keeping track of the interesting ones. Can't wait for Reverie.
My complaints about the story and characterization were thankfully outweighed enough by the highs for me to keep enjoying it. The gameplay takes all the good aspects of CS3 and balances them a bit before you can go right back to breaking them again. Free days are a bit longer than I'd like while talking to every NPC, but that's on me for not keeping track of the interesting ones. Can't wait for Reverie.
2018
2017
2019
1998
I played this back when I was far too young to be playing it and it still managed to set my standards for video game immersion. You can catch a cold, chain smoke to look for laser tripwires, the list goes on. I can point to a dozen different interactions in this game and go "they were so real for this" but I'll settle for the Psycho Mantis fight that genuinely made me think the signal cut out on my old TV.
Without even getting into the themes or the English localization effort, Metal Gear Solid has a lasting impact I'll never escape and I'm better off for it.
Without even getting into the themes or the English localization effort, Metal Gear Solid has a lasting impact I'll never escape and I'm better off for it.