Really a shame we never got an official release of this. I would have been one of the ten people to buy a new DS game in 2012 but I would have pre-ordered it. One of the best Ace Attorney stories and a great fan translation make for a satisfying experience. Unfortunately, my sound emulation was all messed up so I didn't get to listen to the soundtrack as intended.

screaming at this user score. if you put this lower than four stars, you're going in the contraption.

needs to be played to be believed. a game's game.

Has incredible ambition but feels like the more tedious version of Ages. You can't tell me that the "Ages is more puzzle-based, Seasons is more action-oriented" pitch isn't just marketing speak to cover up Seasons' bad puzzles. Seasons still has puzzles, they're just perfunctory and dull! And while "Seasons has more action" is like, a nice pitch to a thirteen year old who hated brainteasers (which is what I was when I beat the game the first time), the cold truth is that Ages has an appropriate amount of action given this duology's limited screen space and frustrating lack of hitstun. Seasons' alleged focus on action doesn't square with the fundamentals of 2D Zelda design - at least the GameBoy ones. Seasons is too damn busy! Lovely color pallet though.

For anyone looking for a breezy, well-written detective game that's light on frustration and heavy on dope whodunits, Jake Hunter is the way to go. A sometimes messy translation and repetitive gameplay don't really subtract from an otherwise excellent set of mysteries. The main mystery, Ghost of the Dusk, is a better whodunit than nearly every Phoenix Wright case, and I say this as a big Ace Attorney fan. Absolutely loved this game's various art-styles and soundtrack, and I think that you can see the passion that the team has for this quietly legendary series. Highly recommended for anyone trying to fill out their 3DS collection, it's a great game to play before bed or while you're drinking coffee and smoking.

disturbingly low rating, you children need to respect the classics...

"old games absolutely are better at everything modern games try to do than modern games are"

This game has irritating controls but is otherwise pretty solid. I loved all the little details in the game, like Luigi humming the title theme or the dust on all the objects. A cute, arcade-like spin on the survival horror.

As good as it was hyped up to be. That last level...that's the stuff!

I could feel this entire game, Spider-Man plus DLC, rewiring my brain like I was a rat. I didn't like it. Game's fine or whatever, of course it is. They spent $80 million making it, you think they were gonna let it be anything less than pleasant??

Beat on Easy because I was at a point in my life where I just wanted to shoot Nazis with ease and didn't have to worry about them gaining the upper hand. Remembering what the climate was like for FPS games in 2014 is wild because Wolfenstein feels like it had to have been the best FPS of the year but IIRC, no one talked about it until months after it came out.

Wolfenstein is a weird-ass series that no one cares about even though a majority of its entries have been (supposedly) decent. I liked this one enough to play through the entire thing but I couldn't see myself doing another run. Fun Hollywood plot, solid shooting, plenty of inventive weapons.

this is among the dumbest games I've ever played, at least with that bonkers terrible English translation it is. Really good battle system though. More or less enjoyed myself, would play through the remake for sure, if only to try out the characters I missed, and to figure out what the hell the Ice Queen quest was anyway. It's not in the American PSX version so I'm totally in the dark on that one.

This game rocks. A lot of hate got directed towards it for many reasons, some more valid than others, but this game is a pure fuckin' game. Jump, shoot, collect, and drive. That's all there is to do in Crackdown 3 and it is glorious. You feel absolutely superhuman as you leap from building to building and singlehandedly eradicate enemy outposts. I also like the weird neon dystopia look they went for, a big improvement on the original Crackdown's Ersatz San Andreas.

I would feel bad for anyone who paid a full $60 for this game but if you got it on GamePass, you really should have no complaints. It's a short, mindless sandbox game with fun, floaty jump physics and an emphasis on blowing things up. A great time.

Multiplayer wasn't even bumping on launch weekend lol

Sometimes I think about how much I enjoyed this game and how much the plot blew me away in 8th grade and think about how I will probably never enjoy a game as much as this one. No one else was talking about this game on release, I only picked it up because I was a nerd and knew who Shu Takumi was and had some leftover Christmas money. One of the best impulse purchases I've made.

I don't think there's ever been a more impactful beginning to a game than Terra and the Magitek mechs going through the snow. I think I first played the atrocious PlayStation port but my sister had a SNES copy so I eventually popped that in and I gotta say that playing this in the middle of the night, grinding out Espers by the warm glow of the CRT is one of my most precious nerd memories. Thankfully I got friends a few months later but Final Fantasy VI was a solid substitute in the interim.