1:59 hours into this game: "These are some of the clunkiest controls put into a video game. No one moves how you'd like, the game flow is constantly interrupted, and it feels like tug of war to move right."

2:00 hours into this game: "holy shit I get it."

Arguing with a fictional version of someone you lost an argument too 5 hours later in the shower: The video game

Question 43 has aged in such a way I don't think it's possible to define

Its actually crazy how hard this game goes, only time I ever learned how to play the TCG

The Banjo Kazzoie Nuts & Bolts of fossil fighters

I hope the people working on "Another Pokémon Game" that will be released a year too early right now are doing alright.

Sakuya Izayoi gives you advice and dabs and Nitori Kawashiro offers you advice in exchange for cucumbers and eats the cucumbers. What more could you ask for

Not the best 2D Mario but certainly the quirkiest

I have no idea what happened but that was very fucking cool.

Sometimes I sit in my room at half past one and shudder, thinking in agony at all the presents, gifts, and allowance I lost to this mid tier baby kids game. I chose a Skylanders 3 pack over galaxy 2. My life was in an awful place

This games main menu theme goes harder than it ever deserved too.

Katamari is a game entirely its own. Nothing compares to it. Its silly, its funny, its charming. And its OST is shockingly incredible. It takes its weird concept of a marble that grows bigger as you hit stuff and takes it to the logical extreme. Great game.

This game is almost so cool. It has a fantastic roster of Pokemon to choose from, and it looks great. But its battle system is so gimmicky IDK arena fighter sections kinda stink

good game until the dev forgot what checkpoints are.