I didn't think I'd be able to figure out 60 people, but the game trusted me so I did.

Fantastic twist that unfortunately gets old after overtaking some of the more interesting themes and commentary.

Interesting combination of a city-builder and a survival game. The score is the fire keeping the generator going.

Too derivative of Sekiro and unable to properly implement the few original ideas it has.

A beautiful narrative told exclusively through the mundane act of organizing stuff.

Cute, but too simple to be interesting.

I honestly don't mind a linear time loop game. I just wish there was less handholding.

I don't know what to think about that twist...

Would've worked way better as a strictly linear experience.

There are so many cool secrets to discover and exciting routes to follow... I just wish I was good enough to experience it firsthand.

2022

I'm really liking this trend of games where the whole thing is one giant puzzle.

I appreciate it more for its scope and spectacle than for its moment to moment gameplay.

I didn't know a platformer could make me this emotional.

The story and the way it is structured aren't nearly as effective and that makes me angry because that was my favorite part from the original. However, pretty much everything else is way better and I had a blast tinkering with the physics engine.