Leo_Luster_Fan
One of few games to make me cry, I was in tears over a character who, only hours ago, I had no kind feelings towards. Naked Snake is such as great character and Hayter does an excellent job at differentiating him from his solid counterpart with his more charismatic and cheeky nature as compared to Solid. Ocelot steals the show in every scene and becomes an iconic fan favorite in this game as well as the end being one of the best bosses in gaming if you treat him right! Peak game. 'You're pretty good.'
2007
2013
2015
The atmosphere of this game...Pwoarh. Stunning locations filled with disturbing and frightening designs with each having some hint toward some area of the lore. The addition of insight as a tool to both power and make the game harder for the player is genius and in line with the games idea of eldritch abominations becoming far too much for the mind to handle as the search for knowledge leads to damnation. The DLC only heightens the experience tenfold by expanding the lore further with great bosses (Ludwig) and new weapons/tool to freshen each playthrough. Peak game
2020
It's okay...even with updates I don't find myself as hooked to the characters as I should. Maybe phantom liberty would change my mind? But the only characters I found myself liking were Kerry, Jonny, V and Misty everyone else just felt bland Npc characters. The gameplay certainly wasn't anything to write home about either nor was the night favored lighting and graphics. The anime certainly surpassed this game in every way.
2018
Loved the bond between Kratos and Atreus. Two unforgettable characters who only grow on you the more you play the game. The gameplay may be repetitive but it's a good repetitive. It works. However the enemy variety does drag some encounters down but the dialogue between characters like Mimir make sitting through the same 5 enemy types worth it. These feel like real and breathing characters which is what you'd hope for in a story game. The locations also feel very grounded which helps set the scene for a more fish out of water Kratos trying to find his way in a world that's not meant for him.
2011
2019
2011
2017
IS A MASTAPEECE!!! Ohh!!! Look at the graphics! LOOK AT THE GRAPHICS ON THAT THING! 'Knack is back!' You can play as Ice Knack! Ice knack! Ladies and Gentlemen! 'Ice is nice.' It's like the gameplay of Knack but the story of Transformers! Knack has to fight the high goblin, okay? So he can make a robot to fight a laser! Okay!? Knack even has a NEW MOVE! Dynamic combat!! Couch Co-Op!!! Family fun!!!! Huh? Interesting, doesn't look like Bayonetta has family fun. Look at how good I am at Knack 2. That's how you know it's good gameplay. I give Knack 2 my first ever 10 out of 5. And that's just for the graphics alone, okay? Don't even get me started on the storyline!
2013
This game is a disaster, it's a 3D-platformer with de-emphasized jumping. Do you know what that means? That means when knack walks over to a gap, it turns into a cutscene of him jumping over it. He is such a garbage mascot, you look at Mario and Sonic, their design is so simple and iconic, that even if a four year old drew 'em, you would know who they are. Knack, on the other hand, is 2,000 little rocks that sort of shape into some weird troll. The gameplay consists of walking into an empty area, hitting a guy once and walking into another empty area and doing it again and again until the game is over. There's even a part in the new one where they make fun of knack for only having 2 moves. This game was a joke and apparently Sony wasn't in on the joke. Knack 2 on the other hand...
2015
One of the best Indie games ever made. In fact, one of the best games ever made! I don't think they'll ever be a game like undertale for quite a while, what Toby Fox and his team accomplished through such a short and impactful story and their cultural impact alone is something that is far too impressive to even tell. Incredible game.
2018
I love Hades to bits, characters are mint and genuinly worth a 10/10 based on them alone, their slow but worthwile development through the story kept me hooked to play more just to see where they went with the characters! However, I felt the game got repetive after a while which for me was 100 hours in. Just wish it was more enter the gungeon esc where every play felt like a fight for your life or was an easy cake walk.
Genuinely can't find a reason to dislike this game, every problem I had with BOTW? Gone. This feels like a revamped and new BOTW just enough freshness for it to feel new and just enough familiarity for it to feel like a sequel. Loved the vibe and locations this game had going even if some areas from the first were forgotten the replacements and new areas kept me hooked and wanting more yet I'm 100 hours in and haven't even finished the main story. Truly amazing especially in creativity.