The best adventure RPG game to ever exist, expertly crafted level design (excluding lost izalith) and phenomenal environmental story telling.

The best game I have ever played. Fantastic storytelling, gameplay and the best soundtrack to a game that I will ever play.

Best of the trilogy. The Arbitor is an amazing character and getting to fight with him alongside Master Chief is some of the most hype gameplay I've gotten to be apart of.

I have no words..... the most immersive and heartgripping world you will ever be apart of.

Honestly, I believe that this game has some of the most fun, engaging, and innovative gameplay I've ever had the chance to play, and it's so good that it makes me want to keep playing it over and over again. The Legend of Zelda is a very important series to me and I think that this will be a very important entry for years to come...but there is just one issue I have. The Story. Maybe it could be that they had to sprinkle lore piece by piece with quests, or BARELY try to tell a story through Hyrule's environment, but it is severely lacking when compared to the other entries of the franchise. Almost all of the Sheikah that was used as the foundation for Breath of The Wild is GONE from this game and we don't even get a reason why? It is basically fact that this game comes a few years after BOTW and its connection to it aside from the main characters are almost slim to none. It also completely cuts whatever ties the series has with the lore of the other games and that reaaallly frustrates me as a long time fan. I think the lore of this game itself is really good, but Nintendo definitely spit on the grave of the now dead lore that is the rest of the Zelda games.

If you wanted to put human torture into a playable experience as a video game, look no further!!!! Scary to think this is made from the same people who created Elden Ring...


I guess you can really call this the first open world game there is out there and for its time, The Legend of Zelda holds up relatively well. The well crafted map with secrets at every corner, getting small chunks of information from NPCs that don't hold your hand really make you feel like you're on a magical journey. My only gripe I can say I have with this game are some of the enemies and level designs in the dungeons that force you to get swarmed and hit-punched 20 times before you can hit anything, otherwise this game is a masterpiece.

BOOOORRRINNNGGG OH MY GOD. I don't know what I missed that everyone sees with this game. I love SuperGiant's works but this one? The gameplay is so jarring and slow, Red's anonymous boyfriend comes off as a mysterious fedora wearing edgelord, and the big bads are so boring and pose the same amount of a threat as regular enemies except for the final boss. Left a bad taste in my mouth trying to keep my perfect trophy streak on my PSN account.

What a fantastic way to retouch the souls series in a modern light, as well as put a perfect closing to one of the best trilogies of video games to ever exist. Sister Friede is the best boss fight in any of the 3 souls, fite me nerds.

I'd give this wonderful platformer 5 stars if the camera controls weren't occasionally jarring and some of the enemies weren't insufferable to kill (I'm looking at you attack frogs)

This is the most perfect piece of content FromSoftware has ever made. SOE is the most atmospheric, beautiful content I've had the privilege of playing, with even more interesting and immersive gameplay. This is From's best boss design and the characters you interact with feel real and make you care for them more than I have with any of the characters in their previous titles (excluding Elden Ring base). The soundtrack is beautiful and the scenery of the shadow lands gives me chills. The difficult is there and I can understand the complaints but FromSoftware acknowledges this by adding in the Scadutree Fragment system that rewards the player with easier difficulty by exploring.

The best Mario Kart to ever be created. Unlockable characters and stages, as well as some of the best Mario Kart maps to date, I simply don't understand why Nintendo would stray away from the mechanics that were created from this masterpiece of a game. The two character system gives more customization and adds slight preference percentages to items given to the player, making BUILDS, MARIOKART BUILDS A THING. Mini Turbo usage is a skill that can adds even more mastering of the game and trumps the sad excuse of turbos in the current installments. The soundtrack is beautiful, the roster of characters was huge for its time, and the controls are like butter. I don't think Nintendo will ever top a Mario Kart game such as this one.

I think Hello Games has definitely redeemed themselves with the constant updates, but man do I wish this game had a sliver of polish to it.

Bugs run extremely rampant, from sentinel waves in multiplayer down to main story mission wavepoints just.... not working. The amount of bugs present in current build is too much I didn't know where to start with reporting them. There was a time I had to take a break because of how annoying base building bugs were when parts of my base would just DISAPPEAR.

One other criticism that I have with NMS is that Hello Games has their hands in a lot of cookie jars (those jars being features to the game) with absolutely no depth to any of them. Combat is about as deep as a 1 inch pond, and it gets boring reallllyyyy fast fighting sentinels over....and over....and over. Exocrafts are all pretty much the same except for the Minotaur, as well as the Nautiloid, ALSO both riddled with bugs that make you hesitant to use them. Quests at the space station are sooooo repetitive it makes me not want to pick any of them, and the level difference of the quests mean pretty much nothing.

I think No Man Sky is heading towards a great direction at this pace if HG keeps up with these updates that keep adding content, but please I beg of you, expand on the systems and functions you already have within the game. AND FOR GODS SAKE FIX GAME BREAKING BUGS, IM TIRED OF SPAWNING IN SPACE AND DYING.

I have thousands of hours in this game throughout all of the 2010's. It was an experience you had to be there for.

Jesus those flood levels are long and frustrating. Story is much more cheesy than I remember too, but still a legendary game.