Really great! The knowledge that there's more content on the way makes me wish I'd held off for a little while to play something a bit longer, but the gestures towards a larger world on show here are pretty special. The slow arc from feeling lost on The Eye to feeling extremely comfortable navigating it is one of the best portrayals of arriving in a new place that I've ever seen in a video game.

My only real criticism of the game is that none of the stories on show here really interacted with each other in a meaningful way outside of one notable example - there were tiny crossovers here and there, but I felt like completing certain Drives should have locked you out of others or impacted the outcomes and content of other questlines. This of course widen's the game's scope by a significant amount, and overall I think this is a pretty special thing worth your time at its current scale.

Put more dice in video games

Much like the first game, Xenoblade Chronicles 2 attempts to be every JRPG ever made all at once, and suffers for its lack of focus and mechanical chaff - but for all the game’s stumbles and overreach, I can’t help but get giddily into all its overcooked systems and anime melodrama. The game is stupidly ambitious and committed to being exactly what it is with no compromises. It’s totally batshit, a messy and unwieldy thing that resists any attempt to engage with it like a normal game, and I’m super glad it was made!

The next one needs to be like 30% less horny so I can play it on my TV

way better than it has any right to be! sort of a mess at times but an incredibly earnest game that has way more personality than any MCU entry

the platonic ideal of stuff happening when you click on something

It’s Kirby! It’s good! It’s like buying your favourite packet of chips and getting to eat them all by yourself

In every tiny moment or flourish, Unsighted shows itself as a true labour of love, generous and complex with something to say that could only have possibly been said by the people responsible for it

My main criticism of the game is that it’s too much - it’s best ideas are often obscured by a lot of mechanical chaff that leads to a pretty uneven experience that feels like the video game made inside someone’s imagination as a teen for better and for worse

Ambitious, messy, but above all, spirited and earnest in a way few games are

2022

a constantly surprising and special game with incredible presentation and fascinating opaqueness that turns into a second much worse game whenever it comes time for a fight - over-emphasises combat despite being seemingly mechanically disinterested in making anything feel good at all

I hope you're ready to talk about this game for the next ten years

i wish i could eternal sunshine myself to experience the first fifty hours again because they were absolutely sublime, but elden ring is at once the most accessible modern fromsoft rpg and a caricature of all the criticisms of the developer by people who have never played one of their games - the endgame content felt less forgiving than even dark souls 3 at its meanest, and depending on the exact variety of brainworms that you've got, this is a great thing or a terrible thing

maybe one of the most magical games i've ever experienced, but by the end I was on my hands and knees begging for it to be over so I could think about anything else

in short, bloodborne's still the king let's go baby

I still can’t believe this turned out to be good - full of genuine surprises and moments of excitement that remind me of being a kid rather than a franchise simply going through the motions

has been extremely fun to drop into for casual matches, but the current lack of content means that the hardcore players are now capable of surgically dismantling you in every possible matchup - I’ve played a lot of quick play matches where one outlier will clown on everyone else so hard that the entire game becomes populated by bots as everyone quits in frustration

also getting teabagged in the current year makes me feel like I’m back in 2007 and about to get called a slur

This review contains spoilers

I NEED YOU. YOU CAN KEEP ME ON THIS EARTH. BE VIGILANT. I LOVE YOU.

like the real world, halo reach contains a selection of tragedies that happen so closely to each other that they blur together, and at the end you are left feeling absolutely nothing

This review contains spoilers

if this game wasn't such a finely tuned beautiful engine I wouldn't ever forgive it for doing a "this is too spooky to even look at" ending

2021

Extremely emotionally affecting despite some egregious jank - if this had another six months in the oven to get rid of some of the nasties it would be an instant all-timer

undermines its own messaging by having the ibexii mask be the coolest one

the acclaimed card game triple triad comes to modern systems with the inclusion of a bonus rpg