Aesthetically impressive experience. Completely memorable with all of the minor aspects attempting to ruin the overall experience from the inside.

Game is too nice to get scared of. The scares are too predictable. Everything wrong about this game becomes evident after hours of playtime, but those original playthroughs were quite fun!

2007

It's just more Mario Galaxy levels, but Mario Galaxy 1 had way more to offer than just levels.

Great aesthetic, great dungeons, great story, great side quests, just about great everything bogged down by a poor mechanic in practice.

As great as this game is, about 70% of it is filler and this would be the greatest game if this were otherwise.

Was nearly ruined with matchmaking, but the game still retains some of the charm.

It honestly warms my heart how much they put into a game they could've shipped out and made sales, but they went HARD with this game.

Overwhelmingly dark and full of existentialism. One of my favorite gamecube titles.

A completely inoffensive, completely safe, fps shooter with Samus Aran. Really cool aesthetics.

It's pretty fun. Game is bogged down with a pace breaking hub world as well as reused assets.

Even more unfun moments than the prequel, but without the pace-breakers and actual levels that were made for sonic.

Best level design from the series until generations.