C’est un de les pire jeux de Kirby mais toujours c’est bon. J’adore combiner les pouvoirs. Je crois que je n’aime pas jouer rien en N64 alors je suis biaisé 🤣

it's just the pokemon card game so of course the gameplay is fun but man why does every fucking game need to have a battle pass now

i have no idea what I'm doing

1991

Fuck da haters I love this game I have so many memories of playing the hell out of this on an emulator on my old Samsung phone

Really well written stories with very likable, memorable characters and some amazing plot twists and great gameplay especially for a visual novel.

I love everything about this game except the gameplay

The Goonies fandom is dying, like this review if you love gooning

I play this game every now and then and have been pretty much for as long as I've been playing video games so it holds a special place in my heart for that. For an early NES game it's aged quite well but still nothing mind blowing. The first time I ever beat this game was when I was in grade 7 I had a cheap hand-held console my mom had gotten me on Wish. It had like 200 games including this on it but 99% of those games were garbage so I found myself playing this game a lot. I brought it to school a lot and eventually I actually beat Bowser at lunch one day and I was sooo excited, I pulled out my Samsung Galaxy S4 to take a picture of it and... my friend turned off the console... fuck you Ryland.

(English review below)
Rainbow Islands es un juego lanzado originalmente en 1987 que se lanzó en MUCHAS consolas, emulé la versión de Game Boy Colour. En este juego utilizas los arcoiris como ataque y como plataformas con las que avanzas por los niveles verticales. Este concepto fue muy divertido, me gustaba la mayoria de los niveles pero los jefes son terribles. Juge todo el juego en una hora, lo recomendaria si quieres un juego corto.

Rainbow Islands is a game originally released in 1987 that has been ported to A LOT of consoles, I emulated the GBC version. In this game you use rainbows as an attack and as platforms to advance through the vertical levels, this concept was very fun. I liked most of the levels but the bosses ranged from okay to terrible. I beat the entire game in an hour, I would recommend it if you want to play a short game.

Great gameplay, great artstyle, great music, and the thing that this game does so well that so many other games struggle with THE DIFFICULTY. This game is hard but it's not frustrating unfair hard it's actually fun hard, the controls are so tight and the levels are so well designed that it never feels like it's the game's fault when you die it's simply a skill issue

A very fun game with one of the best worlds in any game I've ever played. There are other open world games that I like better but what this game has over those is the exploration, the ability to climb and the glider make exploring a blast, some of my favourite memories with this game are just exploring and going off where ever I felt like completely disregarding the main story. The world is huge but sometimes it can feel empty, there are several large open areas with barely anything to do in them but they're not boring despite that especially because of the fact that the game is really pretty, even the Wii U version is gorgeous, it's one of the best looking games on the console and it honestly looks better than a lot of new Switch games (looking at you Pokemon...). The weapon durability was insufferable, when you get good weapons you don't want them to break and there's no exp system in this game so it's often better to save the good weapons for the bosses and not even bother with the ordinary enemies and a game not incentivizing you to fight the enemies is not a good thing. The weather concept sounds cool on paper, when it's raining it's realistic and the rocks become too slippery to climb but it's just annoying. One thing that pretty much every other open world game I've ever played does much better are the side quests, most of the side quests in this game are just uninteresting fetch quests, that's not to say there are no good ones but most of the ones I saw didn't interest me at all unlike other games. Overall, although it has some problems they don't bring down the overall experience very much the game is still phenomenal. 9/10

I honestly preferred Colour Splash, it's better than Sticker Star but that goes without saying

it's fun and extremely impressive for something that was made in a week (especially considering it was the team's first 3d project). They killed it with the aesthetic, this looks and sounds like an n64 game BUT I don't like collectathons so I will not be finishing it

it's fine, it's still Pokemon so the core gameplay is still good but I have so many problems with this game. The constant yapping got so annoying so quickly, most Pokemon games have a slow start but the first hour or two of this game is literally just dialogue. I don't mind lots of dialogue in games as long as they're yapping about something interesting but the story of this game is not that good (apparently the original sun and moon had a better story and they ruined it in this version but I haven't played them so idk) and the characters are mostly bland and uninteresting. On top of the constant yapping there is constant handholding and the difficulty in this game is non-existent I only blacked out once throughout my entire playthrough and honestly I'm embarrassed that I died even that one time. The game is too long as well by the last 5-7 hours I was pretty sick of the game and just wanted to finish it. Despite how critical I am of it, Pokemon Ultra Sun is not a bad game, like I said before the gameplay is still good Pokemon gameplay and it has other positives too. I like Alola, the new Pokemon it introduces are great and the region itself is cool I like the tropical island vibes and while I personally didn't like the trials I know a lot of people do and I can respect them for going with something different here instead of just gyms again. The game just has a few annoying issues that bring it down but even with those it's still decent.