entertaining but not a ton happens. it's also much shorter than the previous chapters and feels more like an interlude to the answer arcs than a proper chapter

consistently better paced than the chapters before it, but suffers from being drawn out nonetheless. mixed feelings on the ending

terrible pacing where pretty much nothing happens until the last few hours, but the ending is great

pacing is trash but it gets really gripping once the slice of life finally ends

not really bad, but not really good either

there's good ideas in here but they're plagued by a ton of god awful design choices

(gba version)

i think i got this at a scholastic book fair when i was a kid. it's pretty inoffensive and that's about it

made it to the second half and dropped it. maybe the gba translation is just dry, but i felt nothing for almost the entire cast. there's a few cool moments but overall it's just bland and boring. kefka is a terrible antagonist and terra's one of the most uninteresting protagonists ever

boring as shit grindfest. has some cool ideas but they're overshadowed by how tedious the gameplay is

crazy taxi forme de malo

completed the common route. easily the best sci;adv title, but that's not really saying much. still has a ton of pointless meandering, unlikable characters, and awful pacing much like its predecessors

did one of the routes. it's kinda amusing, but not a good game despite its pretty unique battle system

a terrible localization of a so-so jrpg in general. lacks about half of the content from the (properly localized) psp version, but has a better and more fitting soundtrack. play it only if you're morbidly curious about the weird translation

clunky combat with bad controls. ugly graphics that are extremely brown. tries to be mature and dark but just comes across as tryhard considering most of the characters are bland high schoolers