everyone treats caim like a twisted Fucking psychopath and there he is the whole game blank faced like😐

watchmojo top 10 fades to white

what is going on w pcsx2 for all the namco games to look busted as shit. emu dev usually prioritizes a select set of games to see recreated at their best, right. so I know for a fact these guys all have bad taste. in fact, none of you guys parroting "oh pcsx2 is fine for me" ever mention this! the future arrived in 2000 and apparently none of you cared!

born to race world a fuck 193838 dead pedestrians whatever,, Fuck walkability, city streets were made for drifting

it's so funny to be against drones but for like, aesthetic reasons

action rpgs without character-specific leveling systems are fun, right. it's fun to be able to switch up your playstyle whenever you want, instead of having to accumulate and spend resources to respec or be forced to start a new playthrough, right? can we all agree on this and have it be the standard moving forwards. i get that it has a place in souls games and the like but god is it fun to be able to switch up tactics on a dime. really i just want more action games without them also being rpgs

gear is still stupid but i mind it less when it's easy to get, so long as "god rolls" or whatever are not a prerequisite for interesting content

feeling that, at ~130 hours in, i don't want to play a game with an open world ever again. i'll just go outside it's ok

This review was written before the game released

[for the demo]

red flag when your only two female characters are designed specifically to appeal to the kind of indie airhead who wrote them

however the movement tied to the cards feels v good! could see the puzzles requiring strict solutions / less player expression than i'd like as the game goes on, but using purify to jump around obstacles was enough to sell me on the idea

one day we'll get endgame mmo raiding without the mmo. someone please

i don't know if this is a hot take but i think this is the only cave game with a decent boss theme

This review was written before the game released

not sure i generally have the stomach for existential sci fi jrpg nonsense, especially in a narrative that ends up feeling far from sound, but it's really fun as spectacle! garlemald is an exceptional high point though, enough so that i think EW does more for me than SHB did. wish the rest of the dungeons were as fast paced as the first one. of course, the actual quality of the expansion depends on how good the savage raids will b, and they were kinda lacking last time..

shadowbringers may have the better msq but it doesn't have pantokrator 2

https://www.youtube.com/watch?v=Eh0ZtTtQCio&t=2s yeah.,..

double your i-frames (supposedly) by canceling into a roll from a slide, and cancel your reloads by doing literally anything during one (switch weapons). imperative that you learn these things 2 be your speediest. more @ https://www.youtube.com/watch?v=Bi1ssJnUxvo

finally beat the "hasn't played the silver case" allegations

star rating aside this game is funny as hell