dill0wn
2012
Classic Platinum Games. I love the hammy over the top story and the beat-em-up campaign. It wasn't too different from a stripped down Dynasty Warriors without objectives.
Anarchy Reigns is, at its heart, a fighting game. Which is unfortunate because there were no online games available to join. I really only have a taste of the fighting game mechanics from the single-player campaign. That was enough.
I love the combos and other fighting game mechanics. It's a fun game.
Anarchy Reigns is, at its heart, a fighting game. Which is unfortunate because there were no online games available to join. I really only have a taste of the fighting game mechanics from the single-player campaign. That was enough.
I love the combos and other fighting game mechanics. It's a fun game.
1995
I only played for a few hours over a couple of days, but it drew me in. Remember to run/strafe and get behind enemies!
It's like skyrim before skyrim, or dark souls before dark souls. Very nonlinear, very exploratory, very not-hand-holdy. During your playthrough you find pockets of NPCs in monster free enclaves. Very interesting game.
It's like skyrim before skyrim, or dark souls before dark souls. Very nonlinear, very exploratory, very not-hand-holdy. During your playthrough you find pockets of NPCs in monster free enclaves. Very interesting game.
2018
2021
2022
2021
2019
This is a game i came back to after a year then finished. I admire it for being that level of pick-up-and-play while still having some depth. Critics might say it gets a bit repetitive but, I loved that i could pick it up, play a level in 5-15 minutes, then put it back down.
The humor seems staunchly British and might not have hit me so hard because I’m a yank, but I still got a bleak chuckle out of the game’s bureaucratic nightmare.
Critics might also say that the games balance is off or that the combat is random and hectic. And theyre right. However on the other the nature of the roguelite genre is to sometimes be stacked and other times be starved. The combat IS awkward at times, but the game tries to tell you that you should be trying to avoid combat or be stealthy. Make smart use of locking doors after you go through them. Lock down sections of ships with warps as much as possible.
Some enemies seem OP, but they all have a counter. Screws can be stunned. The bookish lady’s can be mind-controlled or taken out with explosives from behind.
I liked it. If anything, I wish there were more.
The humor seems staunchly British and might not have hit me so hard because I’m a yank, but I still got a bleak chuckle out of the game’s bureaucratic nightmare.
Critics might also say that the games balance is off or that the combat is random and hectic. And theyre right. However on the other the nature of the roguelite genre is to sometimes be stacked and other times be starved. The combat IS awkward at times, but the game tries to tell you that you should be trying to avoid combat or be stealthy. Make smart use of locking doors after you go through them. Lock down sections of ships with warps as much as possible.
Some enemies seem OP, but they all have a counter. Screws can be stunned. The bookish lady’s can be mind-controlled or taken out with explosives from behind.
I liked it. If anything, I wish there were more.
2015
2017