electricityghost
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Well Written
Gained 10+ likes on a single review
GOTY '23
Participated in the 2023 Game of the Year Event
1 Years of Service
Being part of the Backloggd community for 1 year
Roadtrip
Voted for at least 3 features on the roadmap
N00b
Played 100+ games
Gone Gold
Received 5+ likes on a review while featured on the front page
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Gained 10+ total review likes
Favorite Games
147
Total Games Played
002
Played in 2024
159
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I'd been playing for about 4 hours and I was facing a big boss in a multi-story room with tons of enemy henchmen swarming me. After I killed the boss, I thought "well that was a lot of fun. Cool retro throwback style. Over-the-top Warhammer lore. And in a tidy little package that doesn't overstay it's welcome."
And then on the screen appeared the words "Chapter 1 Completed"
So yeah fun game, good style, but I don't think it can maintain my interest for 8 more hours so I'm moving on a satisfied customer.
And then on the screen appeared the words "Chapter 1 Completed"
So yeah fun game, good style, but I don't think it can maintain my interest for 8 more hours so I'm moving on a satisfied customer.
A masterpiece of its time. The vibes, the world, Samus the gay icon.
The map design still feels so engaging and creative. It elicits the same spark of excitement and "aha!" moments as even the best Metroidvanias nowadays.
There were three different times where I had absolutely no idea what to do. Twice was because I had to go back to a very specific point on the map to use a new ability, something I couldn't possibly have remembered unless I had noted it down; and the third after killing Ridley where the only exit is a fake wall that gives no indication that you can walk through it.
I also found the boss fights quite boring. Samus' movement and shooting are not built for these large scale fights so they mostly just boiled down to firing every missile as fast as possible and just tanking every hit.
Had to look up what to do three times
The map design still feels so engaging and creative. It elicits the same spark of excitement and "aha!" moments as even the best Metroidvanias nowadays.
There were three different times where I had absolutely no idea what to do. Twice was because I had to go back to a very specific point on the map to use a new ability, something I couldn't possibly have remembered unless I had noted it down; and the third after killing Ridley where the only exit is a fake wall that gives no indication that you can walk through it.
I also found the boss fights quite boring. Samus' movement and shooting are not built for these large scale fights so they mostly just boiled down to firing every missile as fast as possible and just tanking every hit.
Had to look up what to do three times