2021
2022
2023
2020
The love letter to Shinobi 3 I've been waiting for. In recent years, we've been treated to a wave of nostalgic ninja action platformers. The Messenger harkened back to Tecmo's Ninja Gaiden, Cyber Shadow to Natsume's Shadow of the Ninja. Strider got a reboot in 2014... hell, even Ganryu has a modern sequel. Throughout all this, Hagane and Shinobi fans sat on the sidelines, ignored. Don't get me wrong, those games were fun, but... have you played Shinobi 3?
Thank you Joymasher.
Thank you Joymasher.
2021
2021
2020
2007
2017
2011
Shinobi 3 is one of my favorite games of all time. This game… is not. It’s just okay.
It scratches the itch in a way few other games do, but overall it just misses the mark. I always wanted "Shinobi 3, but harder" but the way this game achieves its difficulty isn't particularly satisfying. The level design is full of blind gotcha moments, enemies attacking from offscreen, and features some long, repetitive autoscroll levels (even for a Shinobi 3 sequel). The controls are okay, reminiscent of the previous title but noticeably looser, less precise.
Honestly some of the biggest issues with the game stem from the fact that it’s a 3DS title. The 3D implementation is uncomfortable with rampant ghosting, even with the near-perfect tracking of the New 3DS. It will probably never get ported - a forgotten title in a neglected franchise - but there's always emulation. On a bigger screen, at higher resolution and with a more ergonomic controller, the game automatically feels significantly better. Presently, it’s only “playable” in Citra, with constant BGM skipping. Unfortunate, but the music is a far cry from the Genesis classics, so you aren't missing much by providing your own soundtrack.
It scratches the itch in a way few other games do, but overall it just misses the mark. I always wanted "Shinobi 3, but harder" but the way this game achieves its difficulty isn't particularly satisfying. The level design is full of blind gotcha moments, enemies attacking from offscreen, and features some long, repetitive autoscroll levels (even for a Shinobi 3 sequel). The controls are okay, reminiscent of the previous title but noticeably looser, less precise.
Honestly some of the biggest issues with the game stem from the fact that it’s a 3DS title. The 3D implementation is uncomfortable with rampant ghosting, even with the near-perfect tracking of the New 3DS. It will probably never get ported - a forgotten title in a neglected franchise - but there's always emulation. On a bigger screen, at higher resolution and with a more ergonomic controller, the game automatically feels significantly better. Presently, it’s only “playable” in Citra, with constant BGM skipping. Unfortunate, but the music is a far cry from the Genesis classics, so you aren't missing much by providing your own soundtrack.
As with any puzzle game with time pressure, there are some fiddly, tedious moments waiting for things to line up. Sometimes you can fast forward, but often you just have to wait it out, which can be frustrating, though there were only a couple times it felt truly obnoxious. Overall, a very clever and charming game.
2019