I can see why this game was praised when its released, but it did not aged well at all, some missions are straight up torture like the one you jump from roof to roof with a motorcycle or the one race with Hilary or the one to collect weapons to Phil...
the great majority of problems come from camera controls and NPC placements, i lost the count of how many times a cop spawned BEHIND me and instantly bust Tommy its infuriating...
despite all that frustration its a good game.

Pretty good game. I got bad and normal ending but I will pass on the true and hard mode ones... i tried hard mode but couldn't pass the core so I restarted on normal and finished. But i gotta say its hard even on normal specially the end.
The story is actually pretty damn good, the graphics and the OST are good too.
Mad respect for this awesome precursor in indie games scenery.

A fantastic old gem, it has almost everything a good platform game should have, with great unique mechanics and level design.
The graphics are beatiful for the ps1 era. Amazing soundtrack and art direction.
This game is a solid timeless gem. the dificulty curve goes from none to decent just by the end of the game, with the final vision beeing the real challange of the story.. as for the The Tower of Balue being the biggest challange of the game.. but none is too hard. is a relaxing experience overall.

idk if people that praise this game parkour have really played it.. it is THE WORST parkour in the series, visually is the smoothest but in gameplay is atrocious. mf do 10 more steps to something that was done in 3 in older titles... looks like michael scott doing parkour. also everything else is the same shit as always with a mediocre story. was a mid game in launch and still a mid game up to this date.

That was the first DQM I've played.
The monster collection of this game is different from other series, like Pokémon for example, as they are more about fusing them instead of capturing, you still can capture them, but the stronger monsters are obtained in fusion (synthese).
The combat aspect of the game is weird you can give them commands, but the game basically wants you to just let them fight, this is better seeing in the arenas, where you literally just set a role for each of your monsters then pray for them to not spam normal attacks, and also in some tougher fights, as they tend to heal and buff in better timing than commanded before the enemy moves. You can trust your monsters for the great majority of the game.
The story is meh but is not bad... something this game does that really is bad, is the "illusion of choice", there are times the protagonist do some choices invalidating the ones you make. Other things intervein and all result in the same outcome... it doesn't matter what you choose the game will do what it wants, you are not rewarded or punished in any way. I know that one is a classic in DQ games but it's specially annoying in this one, for the nature of the protagonist is different.
The soundtrack is classic DQ stuff, although there are some I did not heard before. But great as always.

And for the character design is where I say that, this was the main reason I've played this game... there is a reason why everything graphically related in this game sucks except the characters and monsters... only a legend could make such remarkable and amazing art. Seeing all those familiar creatures and characters, love their designs... that was my homage and my way to remember his work legacy, that is the way he will keep living through our memories, the inspiration and the will to create was already flourished in us fans, and will keep inspiring the new generations.

Thank You and rest in Peace, Akira Toriyama.

amazing gameplay, soundtrack and aesthetics. the story is ultra confusing and barely inexistent. but the goat gyat is real.

people should notice this game, it's really good.

such an amazing experience, the lovable cast of characters, the dark and full of foreshadowing story, the combat and balanced dificulty even on the hardest mode, the ost GOD DAMN THE OST!!!!!
I fucking loved this game. the only thing that holds in to 4.5/5 is that... the romance is not that good at all, it feels like you don't even know the other outside of the date event (wich is the same all the time)... it feels that the game shove some of the characters more than the others. I mean, i like Aigis but the way the game do her seems like she is the "intended" romance. I hope P6 gets better in this "aspect" of the game.

it was better than the base game until a forced grinding of community level with all quests being just terrible. couldn't do it too boring.

i gotta say man, this game is fucking boring. literally one of the most mid games i've ever seen, i will never get the appeal and apraise in this game. the enemies have a fuckton of HP and the shooter scenaries are terrible.

AMAZING game.
The second RE that i've finished and i loved it.

The only thing i didn't like its towards the uniqueness of both character paths, wich is the way they handle unique events in diferent protagonists. The Dr.Willian bossfight in exemple, its the exact same battle with almost the same cutscene... Who have canononicaly defeated him in the labs? this problem is not only in this bossfight, its trough the entire game on small and big things. they could have discernated their paths a bit more, and this game would be one of my favorite games of all time.

The story is good, the imersion is great, the scenaries and graphics and all, but dude, i CAN'T stand the gameplay in the fights, the thing that was suposed to be the best part of the game is just boring and poorly executed. looks like i'm beating air... the dificult is more about the controls and the camera than the fight itself, i wanted to keep playing for the story but i guess i will just watch an lore video on YT.

2022

MASTERPIECE
If tloz and fez had a child it would be this game...
Your head will explode every 10 min and at the end of it you will have yellow line patterns ptsd.
i honestly don't know how to trully express how great this game is.
just pick a pen and a notebook and start playing don't search for walktroughs if possible this game is so rewarding that any kind of tips spoils the game.
Trust yourself and have patience if you think you don't have enough IQ. If I could beat this without any external help you can too. and no you don't need to learn the game language to solve any puzzle.

Nothing makes me want to continue this game, the feeling of reward just isn't there. I don't like almost everything about this game, from the color palette to the soundtrack. Someone recommended this to me because I love Hollow Knight and I can understand why, but the truth is it doesn't come close to the atmosphere, the soundtrack, the smooth gameplay and the amazing bosses, none of that is here. It's not total trash either, it's just soulless.

kinda boring ngl. but milady is top tier waifu.