ngl just didn't think it was all that. the actual pokemon part of the game was pretty shallow, and it just felt like a mediocre basebuilder with botw elements
dialogues cool, characters rock, but ngl im just not a huge fan of roguelikes where you're unable to become a godlike entity who disintegrates anything you touch. not a fault of the game, though
ngl i'd like this more if the plotlines weren't split. ala mhigo felt incredibly underwhelming compared to doma's storyline. liked the characters and concepts though, and the post-stormblood quests were some of my favorite