sophiwa
2013
This is the kind of game that is pretty good when you're a newbie but awful when you're a veteran. Digital Extremes proves time and time again that they only care about bringing new players in with new content that doesn't do anything to flesh out the """endgame""" experience, and the game is full of bloat content that isn't even worth doing in the first place as a result.
The monetisation is pretty solid though, all things considered.
Just stick like 100 - 200 hours in this game and never touch it again. That's about how long it's actually good for.
The monetisation is pretty solid though, all things considered.
Just stick like 100 - 200 hours in this game and never touch it again. That's about how long it's actually good for.
2018
2012
2017
2016
1997
I can see why this was so beloved at the time of release but, by today's standards, there's a lot better JRPGs. Especially around the PS2 era.
Pacing is pretty terrible, combat is fine if you use the speed-up in the modern releases of the game, I don't feel like any of the characters are particularly fleshed out apart from Barrett. Never finished it but I may pick it back up eventually.
Pacing is pretty terrible, combat is fine if you use the speed-up in the modern releases of the game, I don't feel like any of the characters are particularly fleshed out apart from Barrett. Never finished it but I may pick it back up eventually.
2018
VERY good roguelite, and I'm not really even a fan of the genre but I have had an amazing time with this one
I do wanna see more interesting perks for each weapon's Zagreus aspect though, because the majority of them just aren't that fun to use, and the sword one specifically is just very weak compared to everything else
I do wanna see more interesting perks for each weapon's Zagreus aspect though, because the majority of them just aren't that fun to use, and the sword one specifically is just very weak compared to everything else
2009
2019