Conqueror
2023
2003
2021
2024
The pixel art is fantastic and the music is pretty damn good as well. Game feels really frantic especially on the later stages, the berserk mechanic is a pretty cool system for encouraging more risky and exciting play.
I also appreciated how you have to earn some in game tokens before you can get continues, feels like a nice way to avoid the problem of new players credit dumping and making the experience worse for themselves.
I also appreciated how you have to earn some in game tokens before you can get continues, feels like a nice way to avoid the problem of new players credit dumping and making the experience worse for themselves.
2023
2023
2019
I started out thinking it was pretty good but the further you get into it and the more stuff piles up I started to find it pretty frustrating, maybe if I had a better organisation pattern from the beginning it would've been easier but so much stuff piles up so quickly it becomes very hard to sort through and by the time I decided to stop playing I could barely complete any orders.
2022
1996
They do deserve a lot of credit for how well they nailed the control for one of the earliest 3-D platformers, game feels great baring a few nitpicks (wall jumps being kinda finnicky, the weird turning inconsistencies and the lack of inertia on moving platforms)
The level design is a bit of a mixed bag however, there are a lot of great stages but a few do kind of fall flat, the swimming focused stages like Jolly Roger bay are just kind of boring, and some of the later stages are fun for being more platform heavy but get a little tedious when you go into them multiple times like Tick Tock Clock and Rainbow Ride what with their more linear. I probably would not enjoy going for 100% but just going for 70 stars is an enjoyable experience.
The level design is a bit of a mixed bag however, there are a lot of great stages but a few do kind of fall flat, the swimming focused stages like Jolly Roger bay are just kind of boring, and some of the later stages are fun for being more platform heavy but get a little tedious when you go into them multiple times like Tick Tock Clock and Rainbow Ride what with their more linear. I probably would not enjoy going for 100% but just going for 70 stars is an enjoyable experience.
A little mixed on this one, still a solid game but a little bit of a downgrade from the first game, it's easier and there is more of a focus on hack and slash combat with a combo counter and an expanded move list which is appreciated, but there can be some absolutely tedious enemy gauntlets late into the game and a lot of the level design isn't quite as good as the first game.