Conqueror
2004
2022
2023
3D Metroidvania with pretty slick movement. the level design is pretty open ended with a fair amount of ways to do something beyond the obviously intended path, was even able to sequence break to get to an area without a necessary power up which I have not done in a game like this before, the extra abilities you gain through exploring the map are a lot of fun to mess around with.
The games combat isn't great however, pretty floaty feeling and the ending was anticlimactic. was kind of hoping for a section at the end to that uses all the movement abilities you get throughout the game but it just ends on a mediocre bossfight.
The games combat isn't great however, pretty floaty feeling and the ending was anticlimactic. was kind of hoping for a section at the end to that uses all the movement abilities you get throughout the game but it just ends on a mediocre bossfight.
1990
When I first just got to the end I thought that the game was very good but not quite as good as Mario 3 (I still think I slightly prefer the floatier jump in that game). But after going through the special world I had changed my opinion, It definitely made me appreciate more just how creative a lot of the games level designs are.
I also really how much content is behind secret exits in stages, when compared to the NES Mario games it feels like the player is actually being rewarded for being attentive and finding secrets instead of the warps in the earlier games where your reward for finding a secret was getting to skip content.
I also really how much content is behind secret exits in stages, when compared to the NES Mario games it feels like the player is actually being rewarded for being attentive and finding secrets instead of the warps in the earlier games where your reward for finding a secret was getting to skip content.
2023
Excellent game. really enjoyed each colossus fight, the scale of some of them is really impressive and each one feels pretty varied in how you fight them.
Was really impressed by the animation as well, the way you get flung around and stumble when a colossus is thrashing around looks really good, especially considering they weren't using any motion capture and were using mostly keyframes and physics to handle it.
Was really impressed by the animation as well, the way you get flung around and stumble when a colossus is thrashing around looks really good, especially considering they weren't using any motion capture and were using mostly keyframes and physics to handle it.
2011
2023