The first thing I think of when I think about Danganronpa: Trigger Happy Havoc is probably how neat Makoto Naegi is (Hi Patryk!). The second thing I probably would think of would be how well Danganronpa nails a claustrophobic, sardonic atmosphere while providing some fun, puzzling class trial action. I don’t think the first Danganronpa has any particularly standout trials compared to 2 or V3, but that isn’t to say they aren’t enjoyable. I think I enjoyed 2’s more over-the-top and zany atmosphere to 1’s gloom, but I still appreciate how excellently crafted the environmental despair of Hope’s Peak Academy is. I didn’t think there were any particularly slow or frustrating trials in DR, but I found it easier to enjoy myself when I was playing through a class trial or exploring the world in Danganronpa 2

I really don’t have much to say about this game. Yu-Gi-Oh Duel Transer is my time machine to playing on the first Master Rules and feeling like a Yu-Gi-Oh anime badass while doing it. I don’t have to justify why I like this game to ANYONE.

man i HATE the sky keep.

me and my homies HATE the sky keep.

But other than that, I found Skyward Sword to be pretty enjoyable. Skyward had a pretty well-developed cast of characters and a beautiful world with some of the most fun dungeons in Zelda (EXCEPT FOR THE SKY KEEP). I understand the frustration with the Sky and the repeated boss fights with the Imprisoned, but I don’t think all the hate Skyward gets is warranted.

Gen 5 Supremacy.

Black and White have shown that you can have an interesting yet simple story with interesting characters contained within a Pokémon game, but for whatever reason Game Freak just doesn’t want to return to the design choices that made Black and White so wonderful. Even disregarding characters like N making the game interesting to play through, Black and White share a killer soundtrack, great visuals, and a cast of equal parts lovable and strong Pokémon.

I would mark 4 stars for my initial experience with Overwatch, but it undoubtedly has gone downhill since then. At first I really enjoyed the cast of characters and playing with my friends, but at some point (I think maybe a couple months prior to Wrecking Ball’s release but I’m not really sure) it started to become boring for me because of the nonsensical changes and poor balancing. The events and PVE modes were never too fun for me either. I can still pick up a few heroes and have a fun experience, but those heroes have largely been unchanged since 2016 in terms of gameplay.

This is the first DS game I remember playing, and it remains one of my favorites. Top-notch Kirby gameplay from beginning to end.

Pretty meh graphics, a pretty meh soundtrack, and an exceptionally meh storyline and cast of characters. I love Pokémon, but I found this game to be boring faster than any other game in the franchise.

do you think love can bloom ... even on a battlefield?

I used to have Majora’s as my number one Zelda game, but despite that not being the case anymore, I still recognize how amazingly this game holds up. Majora obviously nails the overwhelmingly dark and loaded atmosphere, and it’s side quests are undoubtedly the best in the Zelda franchise. I found the main quest line to be sort of middle-of-the-road for a Zelda title, especially in the Great Bay Temple and the Pirate Fortess, but it was wonderful nonetheless.

I could have lived in a world without this remake, but it did make the water temple remarkably less frustrating, and for that I am grateful.

An excellent experience from top to bottom. I liked Bayonetta for its fluid combat, it’s witty sense of humor, and it’s BOOBA. Bayonetta never takes itself too seriously and nails the over-the-top sexual atmosphere, so the story can suffer a little in terms of narrative depth and meaning, but I never really cared because the gameplay was so balls-to-the-wall and enjoyable. Bayonetta is a perfect game to enjoy for what’s on the screen in front of you: insane angel slaughter, wacky yet suave characters, and the aforementioned BOOBA.

Earthbound is a game I’ve had more trouble finishing than it’s modern spiritual successors (I really hope it’s fair to classify Undertale / Deltarune as such, feel free to crucify me), but I still appreciate a lot of things about Earthbound. The game felt particularly slow in some instances when it came to some difficult bosses and grinding, but the absurdity of the game really lends itself to making some really sincere and gut-wrenching plot moments. I like Earthbound a lot for what it is, but I really appreciate the impact it’s had on the wider gaming community by means of its cult following. We literally wouldn’t have things like Undertale or the Chuggaaconroy youtube channel without it. Thank you Shigesato Itoi!

A super dark, badass, open experience. This was my first foray into the Metroid-Vania genre, and it’s thick atmosphere and colorful world were quite captivating for me. Every main zone was a of a perfect difficulty (maybe with the exception of Maridia LOL), and the progression of the game with new items and suits was pretty satisfying.

Just a straight improvement on the original Bayonetta for me. The soundtrack slaps, the visuals slap, and slapping around the inhabitants of Paradiso and Inferno is very fun.

I don’t feel a need to justify why Ocarina of Time has 4.5 stars. It set the 3D bar incredibly high for decades to come, and remains an enjoyable experience today with some of my favorite Zelda dungeons out there.