MikeVollminator
BACKER
I miss when Lego games didn't talk and were designed around comedic mumbles and humor through body language.
I also question the switch to open world bland city design when the hubs with just specified levels were perfect for these types of games.
Regardless just like all Lego Games, If you enjoy the source material you will find things to like here.
I also question the switch to open world bland city design when the hubs with just specified levels were perfect for these types of games.
Regardless just like all Lego Games, If you enjoy the source material you will find things to like here.
2017
2006
I heard great things about this game before but I wasn't expecting this title to be as incredible as it is. The idea of theming an entire Kirby game around sci-fi and robots was genius. The level design is some of the best I have seen from a 2D platformer and the soundtrack is filled with all types of earworms.
I am extremely late to the party when saying this game is a must play for Kirby fans and I hope for a remaster (or even a sequel) so more people can experience this winning combination.
I am extremely late to the party when saying this game is a must play for Kirby fans and I hope for a remaster (or even a sequel) so more people can experience this winning combination.
I'm really bummed that this wasn't the slam dunk experience I was hoping for. It lovingly emulates that SEGA console era feel with its charming visuals. It also has a stellar OST and at times the flow state like movement feels really great. I especially loved the goofiness of being chased by an army of penguin guards. It's a weird title that I did have fun with.
But the controls and stiffness of the character is just miserable at times. Most of the time I didn't feel like a failed jump or pitfall was my fault. It often felt like a complete accident when I pulled off something cool. It's a momentum based platformer that feels too eager in halting your momentum. I also ran into a surprising amount of bugs. Sure that will likely get patched later but that doesn't stop it from ruining my first playthrough impressions now.
It's the first real disappointment of 2024 for me and overall a mixed bag. I think it will end up being a guilty pleasure, but I can't recommend this one with any sort of confidence.
But the controls and stiffness of the character is just miserable at times. Most of the time I didn't feel like a failed jump or pitfall was my fault. It often felt like a complete accident when I pulled off something cool. It's a momentum based platformer that feels too eager in halting your momentum. I also ran into a surprising amount of bugs. Sure that will likely get patched later but that doesn't stop it from ruining my first playthrough impressions now.
It's the first real disappointment of 2024 for me and overall a mixed bag. I think it will end up being a guilty pleasure, but I can't recommend this one with any sort of confidence.
2023
2012
I liked it a lot but yeah that ending is....not great. I was kind of hoping that y'all were over hyping it but it was a bummer and left me pretty hollow when the credits rolled. I think it would be easy for me to rate this lower just on that alone, but when I think of ME3 I will think of the journey not the destination.
2023
I came for the Max Payne style gunplay. Stayed for the raw emotional story about abuse and the trauma that comes with it.
I'm incredibly impressed with what is for offer here. The writing, voice acting and visual design all adds a sort of texture to the story. A human tale of one miserable breakup between two people coated in an end of the world style flair. The real shine comes from the impressive camera direction in cutscenes. Most of them take place in the same location but the level of creativity on display make that location feel rich, constantly shifting the tone from safety to suffering.
The gunplay is strong but does have some content pacing problems. New enemies and weapons show up at odd intervals leading to long stretches without anything new to offer. However, due to the short length of the game it's less of a deal breaker and more of a noticeable blemish. The enemies all showcase specific weapon weaknesses, which is good to keep the players switching from old reliable. It's likely not going to be the thing you remember this game for but it is still incredibly entertaining to bullet time dive through a window. Just this time it will involve werewolves in a bathroom.
I really recommend you check this one out. It's another great example that we don't need photorealistic AAA graphics to tell an impactful and moving story.
I'm incredibly impressed with what is for offer here. The writing, voice acting and visual design all adds a sort of texture to the story. A human tale of one miserable breakup between two people coated in an end of the world style flair. The real shine comes from the impressive camera direction in cutscenes. Most of them take place in the same location but the level of creativity on display make that location feel rich, constantly shifting the tone from safety to suffering.
The gunplay is strong but does have some content pacing problems. New enemies and weapons show up at odd intervals leading to long stretches without anything new to offer. However, due to the short length of the game it's less of a deal breaker and more of a noticeable blemish. The enemies all showcase specific weapon weaknesses, which is good to keep the players switching from old reliable. It's likely not going to be the thing you remember this game for but it is still incredibly entertaining to bullet time dive through a window. Just this time it will involve werewolves in a bathroom.
I really recommend you check this one out. It's another great example that we don't need photorealistic AAA graphics to tell an impactful and moving story.
2002
2023
2015
2014
2020
2023