A lot of 2D Zelda level design and puzzle solving. Soundtrack reminded me of a mix of Spirit Tracks and A Link Between Worlds. Every boss fight felt like a final boss from a Kirby game. The game overall was very creative using color to explore the setting and completing puzzles. Slightly slow-start, but picks up the more techniques you learn. After beating the game, I am finishing coloring the rest of the overworld. Be sure to grab those Brush styles

"Teps Oceus!" "Teps Oceus!" "Teps Oceus!"

Was not a fan of the ladder half of the game, because like in Symphony of the Night, you need to go out of your way to find the last key items around the Castle in order to get the best ending, but made worse. This game ended up also being a grind-fest, bosses lasting way long for me. Major points for adding a classic, speed run, and randomizer mode once you do beat the game, that seems worth the best ending

Spoiler Alert! They made the game 5 stars again!

Very mixed about going into this game. Not really a fan of hack'n slashers, they can be very mindless. However, after playing Hi-Fi Rush, I wanted to give this a shot. Only have played DMC1 & DMC3, this game's presentation kept me going. The story, cutscenes, and music are absurd. The series has always felt like the mid 2000s obscure action flick, like Blade: Trinity (I love Blade: Trinity). And the three characters you are given with are all equally great, never felt tired of using one over another. The game's not too long like the previous entry's. I would suggest getting this on one of many Capcom discounts when available

Can't wait for a certain other 5-star Gamecube title to get another 5-star again this year

What a great-fun surprise to start this year of games. Announced and released on the same day, this is a hack-n-slash, but it's rhythm based. Loved the artstyle, along with the writing and dialogue, it reminded me a lot of Kid Icarus: Uprising. Combat encounters are spread a little too far out on levels, so the little to no platforming was tiring. Already kind of want a sequel now, make the boss fights even better than they already were

Played the Director's Cut/DualShock version. The Mansion Basement theme is a chef's kiss

The Kitchen theme for the Director's Cut/DualShock is chef's kiss

Stellar-fun time with this one. If I had played this before the end of 2022, this would be my new GOTY. Resident Evil styled level-design, Silent Hill inspired enemy and audio design. The story is very reminiscent to Nier. First-person segments were used nicely for the story. All-around great survival-horror game

A very stressful survival horror game. It is very short, might end without notice, but it's player movement is very creative.
You really only need to control with a mouse, now I have arthritis. Truly horrifying!

Glad that shits over:
Zero looks better than 1 Remake. The boss fights and some of the environments are a step-up.
The train section in the beginning is very good, but then the game gives you plenty of items between two characters and has you exposed to the main mechanic the game is setting you up for. Managing your inventory, the items you leave on the floor since there are no item boxes, and managing each individual character. Resident Evil 0 is a big slog, that looks amazing.

I have no idea what they did for a year but nothings changed from the Early Access. This is only available to those who bought Resident Evil 8, so the servers will die after 1 year. No one was playing the day after it was released.

It has one mode, can't invite friends, you die and turn into a dead pear-shaped doodoo and its dumb

Basically Heart Gold/Soul Silver made under the GBA engine, graphics from the DS Generation and the sound font transitioned very well. Kanto is not available to revisit, but the Johto region was made to be more complete. Wide variety of Pokemon fron Gen 1-4, more options for Dark types, while Fairy types are also included. Still some bugs in the game, which unfortunately may not be resolved anytime soon.
But this worth playing, especially on GBA hardware

A mix of Binding of Isaac & Animal Crossing, adorable art-style an even more adorable array of animals to add to your cult. My cult name was Cult of Kattan (I was thinking former SNL member Chris Kattan at the time).

As much fun as the dungeon crawling and combat were, I couldn't stop playing whenever I was managing my cult, it's very addictive to decorate, cook, and start rituals. Also enjoyed the side areas by either fishing or playing Knucklebones. Possible GOTY contender, alongside Tunic with 3 months left of 2022.