Wizaro
2017
2020
2017
2012
2018
2004
2011
2019
A fun rpg with an overall good story. Although a lot of social links weren’t very gripping to me, I liked the majority of the characters. The combat is the best in the series, but i dislike how easy it is to destroy any semblance of difficulty with a little effort.
As someone who has played both versions of Persona 5 I was surprised with how many small things were changed in Royal and it made me excited to re-experience the story and earlier palaces to see whats been changed. Not only that, but the modifications to the combat mechanics such as baton pass not having to be unlocked, and status effects being useful were very welcome changes and makes the game’s combat feel more fleshed out.
The new content from Royal was very good overall and added one of the best written characters in the game
As someone who has played both versions of Persona 5 I was surprised with how many small things were changed in Royal and it made me excited to re-experience the story and earlier palaces to see whats been changed. Not only that, but the modifications to the combat mechanics such as baton pass not having to be unlocked, and status effects being useful were very welcome changes and makes the game’s combat feel more fleshed out.
The new content from Royal was very good overall and added one of the best written characters in the game
2020
This is the greatest game i've ever played, every aspect of this game is incredible.
The writing is immaculate, I was hooked on the story the entire game, I think the way each act is structured makes each one feel wholly unique. Even outside the main story the companions are some of the most well written and compelling characters in any game I've played. Everyone one feels like a real person with real struggles and complex personalities.
The combat is incredibly fun too. There are so many ways you can tackle each combat encounter. Wanna shove people into chasms? you can do that. Wanna surround a group of enemies with explosive barrels and detonate them? also possible. Even with all the goofy ways to kill enemies the actual mechanics if you want to fight the old fashioned way are well polished and super satisfying with a lot of personal expression.
Finally, the role-playing elements are downright amazing. Your choices a lot of the time do really matter, you aren't railroaded into playing a specific way most the time, you can side with the bad guys and in the future the story reflects that. There are also a staggering amount of encounters and even bosses you can bypass or get an advantage on by talking, it made playing through the game as a bard feel really cool because the smooth talker part of my bard was reflected in the gameplay.
The writing is immaculate, I was hooked on the story the entire game, I think the way each act is structured makes each one feel wholly unique. Even outside the main story the companions are some of the most well written and compelling characters in any game I've played. Everyone one feels like a real person with real struggles and complex personalities.
The combat is incredibly fun too. There are so many ways you can tackle each combat encounter. Wanna shove people into chasms? you can do that. Wanna surround a group of enemies with explosive barrels and detonate them? also possible. Even with all the goofy ways to kill enemies the actual mechanics if you want to fight the old fashioned way are well polished and super satisfying with a lot of personal expression.
Finally, the role-playing elements are downright amazing. Your choices a lot of the time do really matter, you aren't railroaded into playing a specific way most the time, you can side with the bad guys and in the future the story reflects that. There are also a staggering amount of encounters and even bosses you can bypass or get an advantage on by talking, it made playing through the game as a bard feel really cool because the smooth talker part of my bard was reflected in the gameplay.
1997
This game might genuinely have the worst camera controls of any game ever and I still can’t remember which trigger moves the camera up and which ones moves it down.
Some missions were kinda neat and I thought AC customization was pretty cool considering its a ps1 game but thank god I knew exactly what I was getting into with the last mission or else I might’ve actually killed myself
Some missions were kinda neat and I thought AC customization was pretty cool considering its a ps1 game but thank god I knew exactly what I was getting into with the last mission or else I might’ve actually killed myself