Nobody cares about your rating system.
It's literally just stars, even kids understand how it works.

Current Platforms:
- PlayStation 5
- Nintendo Switch
- New 3DS XL
- PC
Personal Ratings


Well Written

Gained 10+ likes on a single review


Gained 15+ followers


Created 10+ public lists


Liked 50+ reviews / lists


Created a list folder with 5+ lists

GOTY '23

Participated in the 2023 Game of the Year Event

1 Years of Service

Being part of the Backloggd community for 1 year


Mentioned by another user


Gained 100+ total review likes

GOTY '22

Participated in the 2022 Game of the Year Event


Voted for at least 3 features on the roadmap

Best Friends

Become mutual friends with at least 3 others


Gained 3+ followers


Gained 10+ total review likes


Played 250+ games


Played 100+ games

Favorite Games

Chrono Trigger
Chrono Trigger
Persona 5 Royal
Persona 5 Royal
The Legend of Zelda: Twilight Princess
The Legend of Zelda: Twilight Princess
The Witcher 3: Wild Hunt
The Witcher 3: Wild Hunt


Total Games Played


Played in 2024


Games Backloggd

Recently Played See More

Uncharted 2: Among Thieves
Uncharted 2: Among Thieves

May 22

Uncharted: Drake's Fortune
Uncharted: Drake's Fortune

May 22

Rain World
Rain World

May 21

Resident Evil 4
Resident Evil 4

May 20

Fire Emblem Engage
Fire Emblem Engage

May 14

Recently Reviewed See More

Clunky movement and shooting, and generally outdated.

I searched online if at least the story was good, but it wasn't, so I just abandoned it after 1 hour.

Like everyone else said, great gameplay, terrible story and characters.

The graphics are great for a Switch game, the animations improved a lot and everything is overall much prettier to look at.
Unfortunately, all of this is often ruined by the weebification of the character design.

This is not only reflected on the visual design of the characters, but also in how they're written and voiced. Every dialogue is extremely cringe or excessively melodramatic, making it impossible to take anything seriously.
This is especially disappointing after Three Houses, which had one of the best stories among the Fire Emblem games.

This game is saved entirely by its great gameplay, mixing classic Fire Emblem with new balanced mechanics that never feel underperforming or busted.
The same can't be said for the gameplay outside the actual maps. The Somniel is a terrible hub with no personality, and ends up being a place where you run around doing boring chores between every level.

- Take ores from the dogs
- Take the reward from the well and put some more weapons in it
- Do the social gatherings to increase support level (only for boosts because I skipped most of the cringe support dialogues)
- Go to the arena to train
- Take the shards from the achievements
- Eat to get stat boost

All of this separated by various loading screens, which made it even more frustrating.

It's very rare for a game to have such a big margin between the good and the bad. In some moments I felt like giving it 4.5 stars, and as soon as a cutscene started the score in my mind would lower to 3.0.

The story is trash, despite some interesting ideas. I got the very underwhelming Chaos ending, so I went looking for the "canon" Neutral ending on YouTube and it was just as bad.
There is like no payoff for any plot point. Almost nothing is explained, you just wander around the terrible Tokyo map (while Mikado is completely ignored) doing fetch quests and killing demons for random people.
And all of this is just made worse by the disgusting English dub, and the character design and artstyle which I personally don't like at all.

And don't get me started on the awful Alignment system. It's almost impossible to get on the Neutral path without following an extremely strict guide (they literally suggest you to not do any side quest). So you're stuck with Flynn becoming an extremist genocidal piece of shit.

The combat is fun in the first half of the game or so, but becomes extremely boring towards the end of the game when you just start to spam Megidola on all encounters. Also the bosses are mostly frustrating damage sponges that unfairly one shot your entire team if the luck isn't on your side. So most of them were just a matter of how many times I needed to close and reopen the game before I got lucky.

I think this series is stuck in the past, there's a reason it naturally shifted into Persona. There you have an actual story, with actual dungeons, and actual characters you can interact with.