Why they went for the maximalist angle on the arcade gameplay is beyond me, when it works it WORKS but sometimes it just feels like you're following an if this than that script playing this because of how deadset the enemy counters are. A reliance on tutorials to explain this also feels off.

It always feels like you just barely can't do what you want but that just might be a skill issue

The most god level hype combat ever put in a game, also the shortest and most linear souls game but I'll be damned if that didn't add to it

Direct 3d translation of the CRPG, jank included, but that adds to it if anything

Only TES game with good combat or something resembling production value for its setpieces but they don't feel particularly creative, not to mention being an MMO drags down the questing a lot

ARMA is only fun because you can get into large fights, this loses all of that

Holds the crown for the jankiest RPG ever made, and I'm not sure they got much out of it, immersion is only marginally better than morrowind and the world design became legitimately dull as a consequence

Only strategy game with incest included

Extremely well-built metroidvania rpg hybrid but maybe didn't do enough to guide the player, you can miss like half the game if you don't do some WEIRD easter eggs

It's complicated, this game has some spectacular fights and inspired areas in a couple spots but it expects A LOT from you to get there. Pretty large dip in overall responsiveness and environmental quality from the first game.

Admirably well-built online game that mixes the good parts of arena shooters and slightly more tactical shooters

Not a bad dungeon crawler most of the time, on survival mode it approaches a good first person translation of some of classic fallout's combat progression. Still gets a bit too relaxed at times with what kind of equipment you get and the world design is underwhelming and not tonally consistent with the combat.

Last game with good graphics to NOT use TAA

I thought this game was randomly generated like daggerfall but no, they actually wrote these quests and thought they were fine

Take the already masterpiece-tier dark souls 3 and extrapolate it out to a botw sized adventure and you've got a recipe for the best 100 hours of your life