I really wanted to like Weird West. I think it wanted to be too many things. The "immersive sim" elements are there, but don't feel fleshed out. Meanwhile, the combat is frantic and difficult. I never felt like the game would let me execute any sort of dynamic plan I had in my head.

It's not a bad game.

It's still Quake, baby. Runs very well on modern systems. Feels great with a gamepad. Deathmatch servers are still around. Despite me not having finished it yet, the new campaign by MachineGames is very very good.

A solid game and a solid entry in the main Mario franchise. Was it the best 3D Mario? No. Was it still a fun experience packed with whimsy? Hell yeah.

I’ve heard The Insert Credit boys, Thorhighheels and more talk about the joys of cavia’s jank, but this is my first exposure. Beat Down oozes a misplaced gritty style reminiscent of over the top Hong Kong gangster flicks but set in a SoCal type location that looks like a NY type location.

The meat and potatoes here are punches and cusses. Every character, both male and female, spouts tough guy fucks and shits.

The punching is jank. You have 5 different punchers to choose from when starting a new game. Your chosen puncher then punches their way through quests across this small interconnected world of hubs that is Las Sombras.

Campy japanese gang warfare mixed with gritty over the type street warfare violence. Good stuff.

The actual 1v1 combat is clunky and took me a while to get used to. Certain opponents felt cheap. They wouldnt act at all while i was blocking, but would atart their attack combos the instant i released the button such that their moves would connect before i had a chance to connect with mine.

This is a first impression, and i doubt i will finish it. But there is fun to be had here.

Maybe I'll come back, but if so, probably will need to start over. So big. So much depth. So open. I enjoyed it for a long while (30-40 hours), but lost steam long before the finale as I often do large with open world games.

God I love bloodborne. Haven't 100%. Haven't completed the DLC. But the main game is mwah peak soulsborne. My favorite soulsbourne if I do say so.

This review contains spoilers

Man, I must be getting old. This game was straight up too hard for me. I spent hours on sections and boss fights. That fight up at the top of the castle with the general? I must be weak. I tried dozens of times.

Honestly, quite boring to me. Wayyyy too much detail. Wayyy too long. The writing is mostly good, but it still has a twinge of that rockstar camp.

Great game. If VII was resident evil 1 in tone, then VII is resident evil 4 in tone. Loved it.

I love this game. The action is tight. It is very difficult. But it flows so smooth.

2018

I loved it but it was too hard. I didn't make it to the end.

I only played for a few hours over a couple of days, but it drew me in. Remember to run/strafe and get behind enemies!

It's like skyrim before skyrim, or dark souls before dark souls. Very nonlinear, very exploratory, very not-hand-holdy. During your playthrough you find pockets of NPCs in monster free enclaves. Very interesting game.