Fun for what it is, but limited by being gimmicky ripoff of multiple other games, filled with poor and inconsistent gamedesign and otherwise looking like any other generic UE game with stock assets

2018

I need some kind of vaguely achievable goal to keep playing a game, and Hades delivers on that with both story bits and increased/varied difficulty modifiers, where other rogue-likes would go stale much sooner. Having the entire playthrough backed by so many unique characters and a simple set of goals made me enjoy it a lot.

As with similar games, every new run is basically a gamble for getting good and synergizing items, though this didn't really become too much of an issue until much later in the game for me.

I'm a sucker for impossibly difficult, meaningful choices to make, and this DLC is full of them. Outside of having to deal with Cyberpunk's dank wanted level system and car maneuvering, I wasn't bored or annoyed once during the entire playthrough. Even more banger characters and music than the base game. It's like you're in the middle of an incredible action thriller, except you get to enjoy it for 20 hours instead of 2.

Every side mission and gig comes with its own set of unique characters and twists that fit perfectly to Dogtown. The restricted area also means you rarely have to walk or drive more than 200-300 meters beyond using fast travel once in a while.

Came back to it at the beginning of 2024 for the DLC. In my first playthrough, my experience was a bit tempered with bugs and myself not deciding on any particular skill tree. Even ignoring the DLC, I had lot more fun this time around.

The main storylines keep you busy, and almost all the side missions are no less fun with well fleshed out characters. Even the small gigs usually have some kind of unique twist or character to them, so it doesn't just feel like a chore going through them all - I wish more games dealt with them like that. The music is great as well.

In general, the world and characters around you feel much more alive than say GTA, though Cyberpunk of course had the advantage of being released much later. Unfortunately, the random npcs that aren't delibaretely placed, e.g. ones just walking along streets, are nothing but annoying.

If only most cars didn't feel like you are driving with input delay on icey roads. A few smaller points of interest/random interactions scattered across the world would have been nice as well. Occasionally there's also the awkward pause between lines

In general just a well made game with an array of lively characters and an engaging story. If you want a 5 star adventure on top of that, I'd recommend the Phantom Liberty expansion.

Generally fun to play, but it does become a bit repetetive after a while, partly due to unbalanced items where some are utterly useless and some are pretty much required for the harder difficulties. The final boss is slightly underwhelming, even during the first fight.

The puzzles were much more unique and diverse compared to the first game, the story was incredible too. At times the worlds were a bit too large/open for my taste, but it did allow for fun secrets and exploration. Slowly piecing together more lore via audio logs or the occasional text entry was also interesting

I had great lots of fun in the multiplayer, it took a sizable amount of hours before the missions and streets started becoming stale.

Random bugs, poor audio quality, and sometimes weirdly scripted chases ate a little at the singleplayer, but it was definitely still enjoyable once things got more exciting after the first few hours.

A touching and impressive story and world all the way through. It took me some retrospective to actually enjoy the finale for what it is, but it made it all the more impactful for me.

100% the best game I know of. Thanks to the amazing motion capture performances, every single character feels alive. Maybe the combat could have been more extensive and varied, but even then, shooting doesn't get old. The environment, characters and story are also just too great to remove any points.

Alongside RDR2, this is the best game I've ever played. Gameplay, story, characters, music, and the world are amazing.

No game can even come close to the amount of hours I put into this game, both with and without friends, in and adjacent to the game, with and without mods.

It's by no means a perfectly designed game, but it's elavated beyond so many other games by virtue of being able to do basically whatever you want, as the massive community around both Java and Bedrock Edition keeps showing.

I definitely got my money's worth in terms of playtime, but there's a lot of wasted potential (and promises) that make the game just kind of mid.

The gameplay and combat are pretty simple but still engaging, the visuals and music are incredible. Similar to the first game, there's hits and misses in terms of storylines, but overall they were stepped up by a lot. Had they given more interesting character depth to some of the evil guys beyond "they magically turned evil or just always have been" with random turnarounds, it could have gone even higher, so take this as being closer to 4 than 5 stars.

In general, this is a really well made successor. And god DAMN the music has hits.

I got in trouble for spending too much money via my mom's credit card.

This looked at the alpha release and what made it fun and decided to remove it