ninjaxc30
1990
Gorgeous game but the gameplay loop is awful. The game is based around collecting items, but it does everything in its power to make this as tedious and frustrating as possible. Levels are excessively long with some of the worst secrets in the series, the "health" doubles as a collectable, sometimes you have to play as stupid helicopter yoshi, like what are we doing here miyamoto. playing the levels just to reach the end is the obvious solution but this feels boring and hollow
1996
2004
2007
Loses some of the swag of the first game with its boring and disjointed environments, but makes up for it by having some of the best movement and level design ever in a platformer. Shame about the bosses though they suck
https://www.youtube.com/watch?v=wSOJudlGNoA
https://www.youtube.com/watch?v=wSOJudlGNoA
While Crash 2 gets better everytime I play it, Crash 3 gets worse. Former childhood favorite, now drops further and further everytime I replay it. Just way too many gimmicks. I don’t even think most of them are bad per se, just kinda lame and uninteresting. (besides the pura levels :3) Depressing since the traditional levels are so damn good and Uka-Uka and N. Tropy fucking rule
1999
2000
2003