By far the best of Uchikoshi's games that I've played. Incredibly interesting story that kept me wondering. The twist also caught me off-guard and the way that it recontextualized so much that had previously happened is the sort of stuff that I live for. Play this on the DS.

This has the single rawest title I've ever seen, but it's just anime trope after anime trope after anime trope. I was very disappointed after falling in love with 999. Further hampered by all of its interesting ideas being abandoned in Zero Time Dilemma.

Life is simply unfair. Zero Time Dilemma could have been excellent, it could have tied all of the danging plot threads from 999 and VLR together, but it didn't. It gave us a confused mess of a story under a downright hideous veneer. The one saving grace for me is the key art, which I think is really fantastic.

Minigames are more fun than the main campaign, which is unfortunate.

Not a metroidvania, but a 2d adventure game. I've had a great time with this game in the several times I've replayed it over the years. Love the music and the copy ability selection.

I think this is Kirby's peak. Just an excellent time from start to finish. Helper to Hero is a joy.

I really don't like this much. It's much slower than previous games and the multiplayer didn't feel as good as it did in Superstar Ultra.

A waste of time. As rote a Kirby game as possible.

Better than Return to Dreamland and Triple Deluxe, but still not an enjoyable time. I pray that the new 3d game makes some big changes to the formula.
Robobot's mech suits add nothing to the game and just made things even clunkier than usual.

Decently fun and pretty, but was lacking in content at launch and is much too easy. Haven't played in a while, but I remember the game still feeling anemic after several updates. Multiplayer powers were just cutscenes, as in Epic Yarn.

Interesting art style, but it was too easy for my sister and I to enjoy casually, which is a serious flaw in my mind. Super-powerups like the tank boil down to cutscenes.

A game with a lot of cool ideas that feel only half-explored.

Lovely little game that can feel a little too repetitive. Feels like the modern Kirby games took Dream Land 3 as inspiration for their core collectible loop without really understanding what made them enjoyable.