The best thing about this game is that, the more you play it, the more you get to actually know each of the characters. You'll understand who they are when they are humans, and what they are when they are gnosia, given that each of those characters become something else when being gnosia. By the end of it, you'll feel like being the best werewolf player ever and will constantly win, it feels great.
Also, the story is great and the true ending is soooo satisfying !!!

The music... The gameplay... The way superior SMT way to get demons than whatever the fuck Persona 3 and 4 offered... The carefuly crafted dungeons... Makoto... (!!!)

This is peak video game. The FF7 of our era.

Way more different to RE4 than some people make it sound like. Barely an action game, focus is on the exploration of a carefully crafted creepy and out of place world. But when it bangs, it bangs extremely well. Replays with infinite ammos (this time around, like in RE3make, with any weapon you like, not just a few special weapons) is incredibly fun.

Levels get progressively worse, and the camera clearly didn't age well, but such an important game. First played it around 2006 and back then it still felt modern.

Even if the latter part of the game isn't as fun, video game as a whole probably doesn't get much better than what the first few levels of this game offers.

Mid game, plays like a parody of an action character game. But the boss fights are so fucking hype.

Unfortunately, inbetween you have to make your way through boring landscapes, not fun spongy ennemies, and a not so good story.

The love story is cool though, and the characters are GREAT. And it just makes you wonder... Why the fuck doesn't it work like any other Final Fantasy game ? The uncle, Mid, the prince... Just have them join the party ! And why the fuck is Jill not in the party for like half the missions ? Final Fantasy is all about friendship and group effort. This was my biggest disappointment with this game. The characters are so fucking great and it would make for a top tier FF party.

Sometimes hella good, sometimes hella mid.

Cool story though, but gameplay wise it's the same as before but somehow less fun because of some weird changes.

Super fun to play, great mechanics, fantastic jobs, incredible world... And a beautiful storyline. A must play for all FF fans. Don't be affraid of its MMO component, it's baby's first MMO unless you go into the super hard, optional, challenges.

To this day (before Dawntrail's release), still my favorite expansion of FF14.

The best story, a beautiful road trip within lands that haven't welcome men for centuries. A story of overcoming differences and struggles, and of acceptation. Absolutely beautiful, this is truly Final Fantasy at its best.

Not as good as the others, even if the political writting is extremely well done.

But this expansion suffers from bad pacing. Still it has its moments, and is fun to play as always. Cool regions though.

The most emotion part of FF14. Beautiful story, even if it suffers from bad pacing at some points.

An insanely good and hype climax, and most importantly, one of the best Final Fantasy villain ever.

My biggest letdown of a sequel ever probably. I don't even think that the combats are better than in the first one unlike most people, I actually prefer them in the first game.
Story and characterisation is mid, and no open world is somehow a bit of a bummer. It added so much soul to the first one.

It has a few good moments though, and the OST is as always fucking insane. (Top 10 best credit song ever)

It's not often that someone come and succeed to outplay Nintendo at one of their core series. But Konami did with this one.

Some think that the GBA/DS Igavania are even superior, but imo, Symphony of the Night is still the very best 2D Metroid-like game ever made. It's beautiful, somehow scary and intimidating, hypnotising, accessible... A masterpiece that everyone must play.

Back when video games meant something. Classic. Best launch console game ever.