Feels like a mix of the best elements from Alan Wake, Control, and Quantum Break. The storytelling is outstanding!


And some say
That it loops forever

Fun idea, with terrible pathing and automation, looking forward to updates

Fun platformer, with great music that reminds me of old Megadrive platformers like ToeJam and Earl Panic on Funkotron

I don't know how to feel about this game currently, but the open-world events are terrible please improve for the next part.

Boasts a vast open world that is an absolute blast to explore. It offers a multitude of entertaining builds and impressively designed bosses that keep the gameplay fresh and exciting. Even after multiple playthroughs, I am still discovering new tips and tricks, making it a game that truly deserves the title of Game of the Year. The only downside is that the PC performance could have been better upon its initial release.

Tartarus is the bane of my life, cut some floors. Overall, it is a good remake but could be better with Female path and The Answer on release.

This review contains spoilers

Great setting, animations, and visuals. Enemy ai is outstanding!
The game suffers with a story that’s all over the place and just terrible at parts. Some of the main characters have little development as it focuses on petty drama (Mel and Abby…). Would have liked more focus on scars vs wolves’ battle and the aspect of playing multiple sides the ethics behind these decisions. Like whom the fuck is Isaac? A flashback would have been good to develop the character.
The design of the game seems weird in aspects as well for example the start of the game with a semi-open world aspect that is scraped for the rest of the game.

Amazing sound design, fun combat (Less Ammo like RE would be better), basic story. Voice acting and writing don't hold up, but this was released in 1999...

Great combat, visual and music. Let down by the pacing and structure of side quests.

Amazing-looking Tokyo that fails to be entertaining, with no fun mini-games or events. It evokes the feel of an early open-world Ubisoft game where you must complete certain tasks to unlock new areas of the map, rather than offering genuine entertainment. Perhaps if the map were half the size, it wouldn't have felt as bad. The story is ok, and the ending message was great, the side quests are ok, but the following ones are terrible. Combat is basic but fun. However, the inventory system is poorly designed and ultimately serves no purpose. I would love to see a horror game in this style like Devotion.

Great writing, compelling characters, and an immersive atmosphere. Just play the game!

Just go in with no knowledge!

Still outstanding, but I would like an updated version with a better UI for items and abilities. The rest of the game is still fantastic, especially with Moguri Mod.

Fun gameplay mechanic, terrible story and characters

Fun souls like that mixed features from different From Software games and some new ones. Some bosses are broken but might be better/balanced after a patch.