I have so many lingering questions about how the animal people and their world work.

Not as timeless as the first game due to some at times questionable level design, but it's still more classic Doom with a few new goodies.

The Zelda CD-I games, but good is such a crazy premise to make a good game out of. The fact it works this well is even crazier.

Turn-based combat is definitely improved from 7, but a messy plot and bloat keeps it from being an improvement to it overall.

I’ve always wondered why the Rogue Squadron games are so fondly remembered, but its Episode 1 themed spin-off was consigned to obscurity. As it turns out flying that feels worse then its counterparts and ground vehicle levels that make Rebel Strike’s seem a masterpiece by comparison will do that.

Doesn't reach the absolute peak of it's sequel Rogue Leader, which I maintain is the best Star Wars game of those that I have played, but still scratches that itch of Star Wars dogfighting.

I couldn’t help but laugh every time the fact one of the main antagonists name is Brad comes up.

The new King stages are honestly pretty bad, but the core game remains great.

Got to appreciate a big budget, story focused action adventure game that remembers its a video game and uses the medium in a way that can’t be replicated in another.

Pretty standard linear third-person shooter from the 360/PS3 gen elevated by its great atmosphere.

Surpassed, imo, by the peaks of its two spiritual successor series, but still a super charming and breezy JRPG.

Perfect appetizer before the main event in Infinite Wealth. Agent style with some upgrades is peak Dragon Engine physics goofiness.

Probably one of the weaker WarioWare games, but still has all of the trademark charm of the series. Give us a story focused game with this cast already Nintendo.

The Stanley Parable for the I can fix her/make her worse crowd.

Transforming courses is a genius concept for a kart racer and I hope another game cough Mario Kart 9 cough rips it off in the future.