Probably the most wholesome game I’ve ever played.

Enjoyed it, but held back by its inherent game style and the songs being hit or miss.

Also, this has to have some of the worst dialogue sound level mixing I’ve heard in a game.

Truly a gaming rarity... an actually good 90s FMV game.

Also makes Jane Jensen's later career transition to M/M romance novels make way more sense.

Wish it was a bit more challenging, but Pikmin remains a delight. Let’s not take 10 years for Pikmin 5 Nintendo, please?

Levels weren't anywhere near as labyrinthian as I feared (did have to use a guide a few times still to be fair).

As do most LucasArts adventure games I've played it holds up remarkably well outside a few elements that show their age (who thought up the Balloon and Submarine minigames?).

Definitely want to revisit at some point for the two other routes (I did the Teams route).

Undoubtedly impressive for the hardware it was made for it definitely shows a lot of signs of its time that have not aged well at all with awkward controls, very unstable visuals, and a laughably shoehorned plot.

Still had fun though with its unique concept and appreciate it for what it was doing at the time. Shame game got banished to time though an expanded game made say 5 years would of had a chance of being truly great.

Some of the gameplay bits definitely dragged (especially in the middle acts), but as any good Adventure and Adventure Game does the story carries the day especially for those who can relate to some of the subject matter it delves into.

Bafflingly compelling.

Why does the gameplay feel like it stepped out a 2000's bargain bin, complete with explosive barrels and hilariously conspicuous invisible walls?

Why is the protagonist 7 feet tall?

Who though casting all the characters in central Europe was a good idea?

Who thought it a good idea to cast a lead whose English makes her sound like she's basically doing a female Tommy Wiseau?

Why does every cutscene end in the most abrupt fashion and seemingly half way through?

Why do they show your character taking a shower after every mission.

Why does this have the goofiest cutscene blood splatter carryover since Dragon Age: Origins.

Why is there a single East Asian character in HONG KONG?

Why is said character introduced in an early cutscene and then vanishes outside some dialogue in the Hub?

Why does said character have a Sex Slave that is mentioned in files and in dialogue that never actually appears?

Why are there 80s covers?

Why bother with highly compressed FMVs in 2023?

Why are Australians narrating about Ramen?

Who thought a crane game with no shadow casting was a good idea?

Why does only the Ramen game have unlockable additional modes?

Were the people who agreed to fund this on all the drugs?

Why am I giving this a positive score despite it not being something I would ever recommend except to other weirdos like me?

Hopefully with a few updates with more content this will eventually be an easy 4/5.

Now I want an FMV game starring nothing but Puppets.

Has it's strengths that elevate it past the wave of forgettable 360/PS3 era action adventure games: Cool art design, some parts of the graphics still hold up despite being mid-budget for its time (one of the first games, if not the first, that used PBR helps it immensely), memory remixes are a neat idea, setting is cool, etc. However, it is bogged down by the moment to moment story being weak as well as 95% of the gameplay being a pretty mid 2013 era action adventure style. If it was a pure adventure game that quadrupled down on the Memory Remixes probably would of been much more fondly remembered.

Suffers from the pitfalls of its era: Hit or miss gimmick stages, weird camera, etc. but overall a fun, charming, and not bloated 3D platformer whose core 3D platforming still holds up.

I think I actually fell in love with a traditional fighting game, never thought I would see the day.

Fumbles the ending for sure, but still enjoyed my time with it.

Guess it’s the year of good, but flawed VNs for me so far between this and Paranormasight.