Redefined for me what horror can be. I only wish the mystery had unravelled more slowly and the face modification mechanic had been more core to the gameplay
Every NPC warns you not to trifle with the secret boss, Glorbo Voice of the Unwavering Ensconcement. And then you get there and it's a giant baby who cries blood??
Fun but TOO EASY. Why not have the whole floor flooded for the bathroom? Why not have more dangerous appliances in the kitchen? Every area felt like the first level, difficulty-wise.
Stylish, suave, poignant. An incredible concept executed in an interesting way. Hesitant to even call it a hidden gem, since in my mind it's one of the best DS titles.