Certified DC-core

Either my all-time favorites or games that hold a special place for me - like walking down a timeline of DC defining titles.

Played On: PS5

I was not expecting to like Remnant II, and in the first 30 minutes of the game, I was wondering if I had made a mistake. Then, I was transported to the wild jungle of Yaesha and I fell in love. The storytelling in each of Remnant II's worlds is rich and thought-provoking, and exploration is rewarded through narrative as well as loot, making it feel like you are really exploring alien worlds. The gameplay system provides opportunities for unique and deep build-crafting and a ton of replay value. The game has seamless co-op, but as a single-player experience, it also provides an atmosphere of solitude, reflection, and tense danger.
Played On: Nintendo Switch

Stylistically bombastic with a way-deeper-than-I-thought combat system and sadistic yet satisfying platforming, The Lost Crown made me feel like I was trapped on Mount Qaf as well - I couldn't put it down (big apologies to my co-workers). Movement across screens when exploring or backtracking is fluid and smooth, full of little platforming tricks to pull off that make traversal fun. Then, when the game decides to fully test you with either a cinematic boss fight (shout out to Kiana the Forest Queen, one of my favorite bosses ever), or an intense platforming section, you really feel like an acrobatic master worthy of the title Immortal.
Played On: PC

The Penitent One controls like a dream, making the platforming through gothic and macabre environments tight and satisfying, and combat feels better than ever. The idea of tying in platforming ability upgrades into the weapons is genius as well, giving each weapon a unique feel and progression path through the early stages of the game.
Played On: PC

Where Baldur's Gate and its sequel revel in being classic stories of heroism and grandeur, Planescape is weird, grungy, and mind-bending. The interweaving of companions stories into the main narrative makes the world feel complete, as you try to piece together the game's most pressing question: what can change the nature of a man?
Played On: Mac OS

Whenever I would visit my Dad, he had a Mac, so there weren't a lot of computer games available to play with. However, he did have Myst, and I became completely enamored with the half-spooky, half-calming worlds - traversing the treetops in Channelwood, or listening to the rain in the Stoneship Age.
Played On: Sega Dreamcast

Yeah, I had a Dreamcast. I barely had any games for it, and for the longest time the only ones I did have were House of the Dead 2 and NFL 2k, so I played the absolute crap out of both of them. House of the Dead 2 is ridiculous B-movie fun with insane voice acting and protagonists that respond to everything as if they are aliens. The monster designs are creepy and weird, and the whole game feels like a fever dream. I love it.
Played On: PC

The original Baldur's Gate games are my favorite games of all time, hands down. I've been playing this game for 25 years now and I don't think I'll ever stop. Playing this for the first time was a wonderful adventure and while I didn't fully understand the mechanics, I threw myself into the world over and over again just to experience the magic of the Sword Coast and its stories.
Played On: PC

One of the most gorgeous games I have ever played, with exciting combat and smooth movement. The story starts out confusing with the player not knowing what is happening, but as everything is revealed turns out to be touching and thoughtful.
Played On: MS-DOS

YOU FIGHT BOBA FETT. How cool is that? Very cool back when Boba Fett was still cool. I had never played a Star Wars game before this one aside from TIE Fighter, so being first person in this universe was mind-blowing fun.
Played On: PC

Amazing storytelling wrapped up in striking pixel art and plenty of humor to go with your sad. Played this over one afternoon and was totally enthralled by it as I was taken on a ride from mourning my mother, to a shopping mall cult, to rebelling against capitalism and the destruction of the environment.
Played On: PC

One of the best looking point-and-click games of all time with hilarious jokes and more pirate shenanigans. If anyone wanted to get into the Monkey Island games, this is the one I would recommend. Just an absolute classic. Even without Ron Gilbert, the game manages to retain the vibes of the originals.
Played On: MS-DOS

My mind was blown when I played this game, comparing it to the first one with just the sheer amount of new polish it had. It was absolutely stunning at the time. Then, I hit the ending and I think my little child brain melted.
Played On: Arcade + SNES

Playing as mascots was the funniest thing ever to me - I really loved the Hornets one, and they were awesome in this game. This was the ultimate just pick up the controller and play game, and we all loved it.
Played On: PC

An amazing journey filled with incredibly deep combat, a charming cast of characters, and beautiful hand-drawn maps. It's my favorite game ever with a fascinating world that spans from the bustling city of Athkatla to pastoral forests and even the pits of Hell. I never get tired of it.
Played On: PC

The hand-drawn art is phenomenal and gives the game such a unique atmosphere that complements the simple gameplay. The ability to quickswap back and forth between the original 1989 graphics is a fun feature too and just adds to the classic feel of the remake.
Played On: PC - Enhanced Edition

Silent Hill 2 somehow takes desolate grime and makes it cozy with an introspective soundtrack, only to throw you in the horror deep end again with sexualized monsters, dark pits, and unhinged voice acting. I was not prepared for the emotional journey of exploring the town of Silent Hill, but it's one that will stick with me for a long time.
Played On: MS-DOS

An adventure to find a bigfoot and his giraffe-necked girlfriend, Sam and Max goes full-throttle (LucasArts pun) from the first moments of the game until the wholesome conclusion. The game-world is a wacky and kitsch version of the United States and feels like an epic road trip with two crazy friends. It's like Americana, the game.
Played On: MS-DOS

Classic LAN party game - we'd get together and add the max number of players into the game between us and CPUs. The game was work together to destroy the CPUs and then turn on each other to determine a winner. Zug zug - I still have the peon responses stuck in my head.
I'm a mongo footed professor gnar gnar! One of the first computer games I owned, I spent hours upon hours in it just building cars, jetskis, and riding around town as Pepper on my skateboard. I am ashamed how long it took me to even realize there was a "game" outside of the sandbox, but countless time was poured into just walking around the island and vibing.
Played On: PC

I guess I'm one of the few weirdos out there that actually really enjoys the main NWN campaign. It has some interesting ideas and zones like Charwood, a living snow globe, and an inn with an adventurer's dungeon beneath it, as well as a sleepy, dreamy atmosphere that I really enjoy. The two expansions are wonderful, and Shadows of Undrentide introduces one of my favorite NPCs ever - Deekin the Kobold Bard.
Played On: PC

Playing this game for the first time, the dark jedi were terrifying (Maw really freaked me out) and amazing, and getting to battle them with my own force powers and lightsaber was mindblowing. The shooting in Jedi Knight is fun too - toggle auto-run and it's so fast that it's almost a twitch shooter. The levels are fun to run around in, and Kyle Katarn is one of the best characters in Star Wars.
Played On: MS-DOS

Having played some of Maniac Mansion on my step-dad's old Commodore 64, seeing this game was a holy shit moment for me, and I played it over and over again. I loved the characters, the humor, and the time travel puzzles were very fun and satisfying to pull off. It's also one of those games I kind of grew up with - I kept playing it even as I got older and more and more of the jokes started to make sense with lots of little "aha" moments along the way.
Played On: Arcade

I was always drawn to this one, and the other Darkstalkers games, because of the amazing artwork and theme obviously, but the combo system's simplicity makes it a joy to play as well. Easy to play match after match and not feel like you're outplayed because you didn't memorize a 12-hit combo string.
Played On: PC

The Neverhood was so hard for me as a kid, but I just kept playing and playing because the animation, art direction, and soundtrack are all absolutely phenomenal. The puzzles are satisfying and the characters are cute. Who can't relate to the robot that just wants his teddy bear?
Played On: PC

Riven takes the atmospheric mystery and puzzles of Myst and turns it up to 11 while also focusing on environmental storytelling to really bring the Age of Riven to life. The puzzles also feel organically woven into the world which provides cohesion and a lived-in quality to the game world, something that I think a lot of puzzle games struggle with.
Played On: PC

Incredibly charming with bright vibrant colors, Monster Boy offers some challenging platforming with creative puzzle solving. The animal forms are all fun to play around with as you explore volcanoes, pirate coves, haunted houses, and the clouds.
Played On: Arcade

This was the game that I always raced for at the arcade. I was a huge fan of the X-Men cartoon series and whatever comics I could get my hands on, and so getting to play as them was a dream come true. Plus, I just loved that era of costumes. Classic.
Played On: Arcade + SNES

So much time spent on this between the arcades and a friend's SNES just playing all day. He was always Leonardo and I was always Donatello, and we always kicked ass, ate pizza, and wasted hours away as kids should. Turtles in Time also had a lot of good mix-ups between the sewer levels, normal brawlers, and fun moments like having to throw enemies at Shredder's screen.
Played On: PC

Beautiful and serene, Icewind Dale's freezing atmosphere provides a backdrop for an epic, yet solemn, adventure. The world feels alive, and while the player's party does not have any personality (outside of personal rp), the characters and setting drive the story as the party makes their way through the world.
Played On: PC

This game absolutely blew my mind when it came out with how good it looked both from a technical standpoint and the art design with industrial sci-fi mixing against alien landscapes and architecture. Running through the world of Unreal really did feel like I was on another planet.
Played On: PC

Don't be fooled by the tiny, minimalist pixels on the screen, as this is actually one of the most ambitious Metroidvanias I've ever played. It is chocked full of secrets, power-ups, and sequence-breaks, all powered by eldritch horror that doesn't become apparent until the post-game.
Played On: Arcade

It was always super hard to find this arcade game, but there was a pizza place that had a machine and I would drag my step-dad there so we could eat pizza and play together. I loved the artwork and blasting away at DnD monsters with spells, or using the cleric's shield to block attacks and heal the party.
Played On: Sega Genesis

Flashback to me playing this on my Sega Genesis over and over again without having any idea what I'm doing or where I was going, but having a blast getting completely lost and immersed in the world and art. Such a cozy, beautiful game that has stuck with me forever.
Played On: PC

Islets is just pure and simple fun. The exploration is rewarding, the artwork is charming, the characters are funny, and the combat, while simple, has enough bullet-hell wrinkles in it to keep things interesting. I laughed a lot during the 8 hours or so it took me to 100% this game - much more than I expected to. It manages to not take itself seriously while still having a few heartwarming moments.
Played On: Nintendo Switch

The map design and exploration in Astalon is absolute perfection. The amount of shortcuts packed into the Tower is staggering, and unlocking them gives endorphin rushes from hour one to hour thirty. The ability to swap between characters creates fun wrinkles in exploration, and while ultimately you do end up with a favorite, all three are fantastic and powerful when upgraded.
Played On: PC

Following in its predecessor's footsteps, Icewind Dale II is full of gorgeous art and creative locations that pull you in with mystery and poetic intrigue. The narrative also has its twists and turns, but it's full of interesting vignettes that flesh out the world as you journey your way through puzzles and combat.
Played On: PC

The first thing anyone sees the when they look at Garage is the grotesque art design of the characters and world - it's shocking and hard to look past at first. However, as you delve deeper into the game it becomes weirdly beautiful and comforting in an unexpected way, which mirrors the explorations of abuse's consequences on the human psyche.
Played On: PS2

The last NCAA game I bought, my favorite past time was finding some random FCS school and then coaching them up to eventually win the FBS National Title. Of course, you had to swap out a real team to add the FCS one, so goodbye Notre Dame - every time.
Played On: MS-DOS

I remember when we first got this game, I thought it was based on the Batman the Animated Series game "The Riddle of the Minotaur," but when the hours long, eight disk install completed, instead I was rewarded with a vibrant pixel world of puzzles and magic. Stills from The Hand of Fate are burned into my memory, like the Octopus outside the pirate bar, or the giant rabbit statue along a cliff.

3 Comments


1 month ago

Amazing list with a huge amount of effort put ib. Absolute props for the Wonderboy love especially Monster World which is always underrated by fans imo.

1 month ago

Banger list! Loved the little descriptions for each game

22 days ago

Great selection. Pentiment is goated


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