the story reads like Yoshi-P indulged some make-a-wish kid’s dying request to replace Natsuko Ishikawa as head writer; like: “who cares if the dialogue and plot points are the worst they’ve ever been, daichi hiroi has terminal avian bone syndrome!” i’m so fucking weary

This review contains spoilers

look, okay, I think on some level everyone knew that this wasn't going to beat out The Old Hunters as Fromsoft's best DLC, but I don't think anyone really expected it to whiff in the way it did. I'm going to do something patently unwise and offer some criticism to a Fromsoft product in the face of its release, but like, here it is: I know we've been putting Fromsoft on a pedestal for putting out polished content for a while now, and I think SOTE is a signpost that we need to begin holding the company to a standard that matches that pedestal.

the weight content distribution within SOTE feels strangely uneven, with large areas of the map devoted to nearly barren space (finger ruins 1&2, the abyssal woods, cerulean coast, charro's grave)

much fuss has been made about the difficulty of the expansion, and I don't necessarily agree that it is so punishing as to have necessitated a day 1 patch for people who didn't progress enough within the expansion's unique scaling system enough to compensate for the deficit, but bosses have become very aggressive, to the point where certain playstyles have become much more difficult to succeed with (i.e. if you want to play a character that lets you live out your own personal fantasy of being a knight/sorcerer/priest/rogue/eldritch nudist with a black dumpling on its head wielding a giant sunflower then you should be able to do that and not have to abandon that concept to bypass any single piece of content.) anything that promotes build homogeny in a game that has always primarily about character expression is ultimately a poor design choice.

the environmental and "side" storytelling remains very strong (for instance, the frenzied flame, shaman village, ancient dragon, and greater will storyline content is really interesting and presented well), but the "main" storyline which we follow in Miquella's footsteps is so bad as to be reductive. deep between the lines, there is a truly interesting storyline in there in which we watch someone so fully invested in not following in the footsteps of their mother that they abandon all about themselves that is good and worthwhile in the pursuit of an ideal, but you're going to have to do the heavy lifting there to reach that storyline because what remains is a baffling decision to center the setpiece of the expansion around a toxic romance between two characters that had never even been mentioned in the same paragraph before in order to bring back a midgame legacy boss that was popular in japan.

(like, please, George; not everything has to be about incest. also, it's pride month, I guess it's nice of you to include 3 distinctly queer characters in the expansion, but you also don't have to go out of your way to make sure we've killed every single one of them by the game's end.)

ultimately, though, my big issue here is that the SOTE storyline feels detached from the main game enough as to be unimportant; it's difficult to imagine the story of bloodborne being complete without maria or the hunter's nightmare, and it's difficult to imagine the dark souls games's narrative without artorias or slave knight gael, but you can make your way through Elden Ring's main storyline without touching the DLC just fine because nothing of importance happens that affects the greater narrative outside of the context of Shadow of the Erdtree.

there's some good stuff here: the new weapons are cool, the visuals are nice, the legacy dungeons are fun to navigate through. we get some NPCs that people will remember fondly (hi Ser Ansbach!), but I would like the next Fromsoft piece that we get to play through to feel like it was made as a labor of love and not made as a result of simple labor necessitated by Elden Ring's popularity.

somewhere out there is a pokewalker housing a poor, lonely ursaring inside that I lost during a move eight years ago. i think about him and the cosmic, existential horror of being trapped in a digital oubliette a lot. i’m so sorry ursaring, you would have hated gen 9

i've never experienced gender euphoria but i imagine that winning a rabbit and steel run is pretty close

i grew up in hawaii so this is an obviously biased viewpoint that i'm speaking from, but exploring the painstakingly recreated waikiki stip all the way to ala moana mall and iolani palace was a big deal to someone who hasn't been able to visit home since 2009

you can also fight a giant squid with a swiffer mop and a surfboard, which is also very true to the hawaiian experience

me before playing this game: i don't really get the whole 'anime waifu' thing

me after playing this game: i would drink vane's sweat from a dog bowl

So, I've done research. This is what they do: number one, you can see a cultist here, and the other cultist is poo-pooing, and this cultist is eating the poo-poo all over the place. Tell me, when you have a chosen one crusading in the name of The One Who Waits, do you say accept eating poo-poo?

As followers of the Four Bishops, we want to ask The Lamb to explain to us, is this what they want to bring to the Lands of the Old Faith? As an animal right to eat the poo-poo of our children?

find yourself a man who looks at you the way peter battley looks at mary richards

discourse about microtransactions and performance aside:
this is japanese skyrim, with all of the associated positive and negative implications that statement brings along with it

hoping that whatever its dark arisen equivalent turns out to be will create a more complete, enjoyable version of itself.

uuultra c is both a bit more abstract in its storytelling and more conscious of its stylistic conceits than hashihime was. nothing reaches the narrative highs of hashihime route 1, but the overall marriage of narrative and visuals ends up being more of an effective final product overall. the masked hero/kaiju genre is not one that you see getting the gay boy romance treatment very often so that in itself is pretty novel.

but like why does every y visual novel gotta lean so heavy into noncon? it's not as bad as hashihime was, but "i'm r*ping you to save your life" is still /not great/

this is the visual novel equivalent of having someone edge you for hours just so they can get up and leave right when you finally start getting close

less cohesive and well-written than it appears to be behind the veil of its exceptional voice acting.
swiftly becomes a where's waldo of 'how many different types of fucked up princesses can I make'
painfully het

This review contains spoilers

the entire vibe of this game feels super predatory. it's Pinocchio, but with the graceless, on-the-nose mall goth writing of American McGee's Alice. wrap it up in Yharnam's discarded skin, and you have Lies of P.

surely round8 studios is aware that Bloodborne fanatics are thirsty for even the tiniest scrap of content, how they're willing to work themselves into a frenzy over the most baseless rumor of a remaster or a sequel, yes? if this sounds like you, be very aware: if you're looking for more soulslike combat, sure, there's some worth here, but you won't find an ounce of subtlety, artistry, or narrative sophistication inside. or, to be more brief: it's fucking lame

the game's final scene features a character droning listlessly into a telephone that "they've found their next key.... DOROTHY!" followed by a jump cut to a girl in red shoes walking off of a train and clicking her heels together. cut to black, credits.

a lot has been said about the phrase "i can't" as a memetic device meant to describe the only communication style left to frappucino-sucking white ladies but, like, when my eyes rolled out of my head after viewing the game's ending and that was the only language left to me, i think i sympathize. i can't. i couldn't. fuck this.

This review contains spoilers

you're telling me that this twink was raised by a fucking dog after his dad died? what the fuck is CPS Paldea even up to? where are our tax pokedollars even going?