gotta rank those zeldas

Thoughts on various versions at the bottom

Intend to Play:
Four Swords
Phantom Hourglass
Spirit Tracks

Obviously preferable to the original LA, switching items really isn't that bad but still worse than ideal, great sound design and sprite work.
My introduction to the NES games and the first time I owned a copy of OoT. Was super cool for its time but Wii VC would soon render it obsolete within a few years (not to mention emulation now entirely outclasses it) and there are enough emulation issues I wouldn't recommend touching it.
All the changes have been comprehensively documented and dissected already, you can guess by original MM's placement on this list that I thought that game didn't need changing in terms of gameplay, visuals, or design. Upon actually playing it, I was surprised how many of the changes feel less like "let's streamline and demand less time of the player" and more like "just get this fucking thing over with". There's just a big opening in the Pirate throne room so you drop in immediately rather than thinking spatially for five seconds and finding the door; don't you play Zelda for those types of moments?? The only unambiguously positive improvements (other than framerate) like extra buttons for masks/ocarina can be modded into MMN64 via emulation. People still moan about the original save system and sure the game's explanation is clunky but it's just a suspend point, you've played roguelikes get over yourself.
The way I played LA first, and my favourite. Art style is pitch perfect, lots of smart QoL features, and the overworld being continuous makes a big difference in conveying the feeling that it's a place and not just a maze.

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