Yeah, it's everything you've heard about. It's heartbreaking.

A rushed and at a lot of times an infuriating game, a waste of enormous potential, and a huge disappointment.

After everything I heard about Sonic The Hedgehog 2006, it's apparent to me that what I heard was right for the most part. This is a bad game. It's average or slightly above. Maybe even less if you experience game breaking bugs or have ZERO patience.

Sonic The Hedgehog (2006) is a buggy, poorly designed, unfinished mess.

This game should have been the comeback from Shadow The Hedgehog that Sega needed. And Sega had all the resources to do so, but no they had to release this on Sonics anniversary and ruin his reputation for years to come.

What should have been the modern day Sonic Adventure or 3, and it may give some reminders of it at times, FEELS nothing like it.

This game instantly starts off on the wrong foot, with its absolutely awful loading times, wonky controls, and bugs. It's sad, it's infuriating, and it's not fun.

The graphics and art direction is awesome, still kind of impressive to this day, and the soundtrack is amazing. But it's not enough.

I can't lie and say I didn't have fun, I did, I actually enjoyed it at times of course I would I love Sonic, I also enjoyed Shadow The Hedgehog, they're games that definitely needed more time in the oven, but they're not the worst games ever as people say there's so many good elements. But this game is a different level of bad and has way less replay value compared to Shadow The Hedgehog and this game also just doesn't work at a lot of times it pisses you off and makes you sad of what could've been.

The mach speed missions are so buggy and jank and laggy at times, but when they work for a couple seconds they're so cool, the concept was awesome. But infuriating levels.

The story, the dialogue is absolutely awful, writing is piss poor (although Shadow is in character which is nice) and there are few good moments between him and Sonic that are memorable. Overall the whole cast are still the characters we know and love.

The Shadow and Silver episodes have cool concepts and try to be like Adventure 2 but are executed poorly and clearly rushed and more should be expected as this game was released in 2006. But the true ending goes hard icl could be better but reminds me of the death of Superman and Silver is literally just future Trunks LOL. Also that kiss... Yikes man... So odd

Trying to add a hub world like Sonic Adventure 1 was a great idea! Only here it sucks and feels lifeless and a slog to traverse through and has no charm, other than at the time looking like a great Tech demo.

The physics, animations, and controls are awful. Only way to put it, clearly needed more time and if they were complete it would make the game 10x better.

The level design is good sometimes, and even some of the missions are somewhat fun, but multiple loading screens, switch ups in the middle of it ruin the experience. And way too linear.

The lack of mechanics and poor use of the ones included also ruin the games. What was the point of giving Shadow vehicles again by the way, why are Silvers telekinesis or whatever power animation so jank too. It's sad.

Sonic The Hedgehog 2006 broke my heart, and broke every Sonic fans heart too. The game that could've been.

The long awaited sequel to Sonic The Hedgehog 3 + Sonic & Knuckles is here!!

And it is a complete disappointment.

Sonic The Hedgehog 4 (2010-2012) is a sick joke and a slap in the face to all Sonic fans around the world.

What should have been an amazing modern sequel is instead a complete cash grab and lifeless game presented to us.

Two episodic releases with a whopping 4 STAGES. Not to mention a TWO year wait for episode two.

This game is awful. It's bad. And it's not fun bad like Shadow The Hedgehog or even Sonic 06 when it works. This is boring bad. You get no enjoyment playing this game it's mid. It's literally mid. It's painfully average.

The art style and direction is terrible, it feels lifeless and empty. It reminds me of Super Mario Bros Wii but it just feels off here.

The soundtrack is generic and is not that good. It's okay. Gets the job done.

The animations are awful. They look terrible. And why does Sonic do this weird slow walk before actually running. Physics are also bad.

No redeeming qualities about this game, even episode 2 which seems slightly better can't save it.

This game is lifeless, has no replay value, and is quite frankly boring and forgettable.

Oh and also this game being on mobile and being marketed for it tells you everything you need to know.

Oh my goodness. Without a doubt the greatest Resident Evil game and one of the best games ever made. A perfect mix of action, and survival horror.

This game is terrifying, the tone, the art style and direction, the creepy and amazing soundtrack. All of these together bring Resident Evil 4 to life. Even the freaking sound design is amazing. It's awesome truly and in 2005 jaw dropping even in 2023 I'm super impressed. And man those death screens are insane.

The puzzles are made well and fun to solve, some are super hard I love it. The classic RE staple.

And the fact this game went through development hell and ended up being goated it's just mind blowing and it ran well and worked amazing and didn't cut corners on every platform it was released for.

The story is so awesome too, having Leon back as our protagonist is amazing and he's at his best here. The writing is very good, and the dialogue has its charm and is funny at times, it's the Capcom style. I always wanted to know more about the story and lore because it keeps you interested and intrigued.

The new enemies are horrifying, and make very creepy sounds that are unnerving like I had to play with my lights on. The original is still the scariest but this one is a very close second which is saying something since you can literally feel so powerful and badass a lot of times.

I loved all the weapons, the game is designed brilliantly, so many routes to take, explore, different ways to fight, and the game is genuinely difficult and has so much replay value. And extra modes after beating the main game, you can tell this game had so much love put into it. I loved the village and then the castle and the callback to RE2 in the sewers this game is freaking amazing all the areas are awesome and memorable.

The Krauser fight, especially the finale is one of the best and most well thought out bosses I've ever seen and it's so sick especially how your knife is encouraged it's a straight 1v1 and the Salazar boss fight is awesome and iconic too, all of them are honestly, the merchant is a legend, and seeing Ada again was awesome too, I really loved the notes too the first time in a game where I wanted to read everything. And Luis was so cool too! He got done dirty! All the bosses are amazing and man the creatures and monsters are so well designed and sound super scary. I just loved playing it's amazing honestly it's what gaming is about and this game aged so well.

I genuinely can not believe this game was made in 2005, to this day it looks amazing and on modern consoles it looks even better. This game revolutionized so many things, and man Capcom in the early 2000 was just crazy, they made DMC1 which was inspired by this game and you can really feel how both games have similarities, and then they made DMC3 also they were just on a roll! (We don't talk about DMC2)

I always wanted to see what happens next, Ashley is basically Elizabeth from Bioshock Infinite LOL. Leon and her have a cute relationship and it's cool how she can help you out and do things for you at times.

This game doesn't have any flaws tbh, I'm just nitpicking on things that could be improved, the camera feels a little wonky at times and I wish Ashley had more lines and that's about it tbh.

I freaking love this game, everything about it. I love how it's over the top, I love all the action sequences, I even love the quick time events this game is so awesome. And man the ending and final boss is so awesome.

This is truly Capcoms greatest game right next to DMC3, (5 too, and RE2 Remake was amazing too but uk what I mean!!) and I can not wait to see the improvements in the remake, even though it doesn't really need it (Capcom why'd u mess up 3 it needed it the most :( smh).

A masterpiece, timeless, and just amazing. This is peak gaming.

I pooped a little.

Absolute masterpiece of a game, the scariest game I've ever played and do I even have to say more? One of the best horror games ever.

Maybe I'll come back to it later, I enjoyed some of it but it has some level design issues and just feels bland. I also don't like how areas feel too distant.

Never forget the RE3 Remake turned out mediocre because they decided to take shortcuts and also focus on this garbage.

guy from smash bros in the game

I have a hard time digesting a remake of something that was already so perfect, I literally have to keep reminding myself this is a reimagining which it is and that it's not Resident Evil 4, it's a whole new game. RE2 and RE3 had leeway since they were genuinely so old and it was welcomed by most, but with 4, for me it's just not the case.

The game starts off with the right foot for the most part, we get a great recap like in the original game from Leon, and The Drive plays and you know the rest. It's good but it's still not as good as the original, they even changed the lines and the police voice actors are not that good.

A lot of the charm such as the funny dialogue and moments are gone for the sake of making it more "grounded" and "horror" so why are suplexing and kicks still mechanics? It just seems like they are embarrassed of what made RE4 good at times. Don't get me wrong alot are still there and it has a few good new ones but not much. But it's like the game only commits half way of trying to be something new because they know if they cut stuff and change too much we won't like it, so it ends up feeling unfaithful and is kind of cheating itself. No art on loading screens is also stupid, little things like that add up.

Ada's va line delivery is awful. Krausers va is alright. Overall other than Luis, Ashely, Leon, and maybe the Merchant the voice acting is super mediocre.

Merchant is an improvement in terms of buying and selling and upgrading and while not as iconic as the og he's not bad, he's pretty good. Leon's new va is good but I just couldn't help think of Paul Mercier. It's werid, all the voice acting just doesn't feel that good. Even all the enemies it's just not as good as the original, and maybe it's not supposed to be but what did they give us in return? In my opinion what we got in return wasn't that good. So much was cut and changed for worse than better it's actually insane.

The gameplay feels smooth, insane attention to detail. It's a pretty good reimagining of RE4 and a newer modern direction of the original game. However aiming feels annoying, crowd control is not there, and things are just not as thought out as the original. And it just pisses you off sometimes, like when you run by enemies you might get stunned or Leon does this werid jerk movement it's so stupid, and the crouch button is so pointless.

The controls are pretty good, but I much prefer the strategic and more thought out controls of the original, it was more thought provoking and fun and you just felt like you were in control, like an experienced Leon, don't get me wrong though some of that feeling is still here.

Unreal graphics, great sound design in its own way, art direction is great too. I still like the original better and it's aged like wine and I think it's more scary, but again it's good here too they did the best they could while keeping some of the originals soul.

Parrying mechanic is awesome. Great idea to change it up from the original. But what's the point when your knife breaks every 5 seconds.

The dialogue is nowhere near as good as the OG. And I don't understand why they had to change a lot of it, like I get it but they're changing it and giving us something not as good in return.

I also absolutely hate the fact that the notes are so trash, in the original I was always intrigued and wanted to read more and was invested but in this game they just feel generic and you kinda have no motivation to read them, like I still remember Luis's research from the OG.

The reload animations and animations in general are really good, they're a treat to see.

I liked the remixed soundtracks it adds an authentic feel at timed and I enjoyed the soundtrack for the most part.

Crafting overhaul is nice it's similar to RE2R, but it's nothing crazy.

Quality of life stuff is cool and instant switching is nice but I don't like it. Takes away from so much of the strategic elements of the og.

Amazing ai at times, but it gets annoying at times. Especially Ashley, although her character is great in the remake and I still prefer the original, the commands are stupid. You have less control and she's constantly running and more annoying in this one. In the original games the commands were perfect and they should have kept them that way. The addition of her hiding and stuff is cool though.

Big cheese fight was good. The second phase kind of sucked tho. Salazars design sucks too just to mention it.

Tutorial section for the knife was so dumb, you already learnt how to use the knife yourself before that.

Dialogue with Hunnigan is ass and overly serious, and it just takes it self so seriously and I hate how Leon is such a hardass. His characterization in the original is so much better and he's literally a CHAD.

All these improvements are great but I FEEL next to nothing.

Sections feel like modern gaming at times, just walking around or getting something or whatever it's so boring at times and isn't as intriguing as the original or even the RE2R.

I feel people are being dishonest or have their glasses on where they can't see flaws, or are having recency bias because the game has issues it's not perfect like people say. This is NOT a generational game like the original and other games. There's nothing jaw dropping or revolutionary about this game like the original, not one new amazing innovation. Like how does this game have better reviews than something like RDR2, the original, some of the greatest games ever? This is not even the best remake. This game is not even close to them, it's a good game, but at the end of the day it's a knockoff I feel, the best Resident Evil 4 knockoff you can buy.

But why would you wanna buy a knockoff? When you can enjoy the original thing. Capcom should have used this energy on a game that actually needed it or made something original entirely. Modern gaming I guess.

RE4 remake impresses, its a fun game, a great game at times, it carries over parts of Resident Evil 4s soul, but it doesn't manage to capture me or make me FEEL what the original did, and what it offers is just subpar especially compared to it...

I know I may sound negative, I enjoyed the game still, and my standards are high. But it's just that the original Resident Evil 4 means so much to me and was so freaking amazing and revolutionary. It's one of my favorite games ever, and I love it so much. So Resident Evil 4 Remake was set up to fail for someone like me.

7/10

So much better than RE4R and it's not even close.

Aged like wine, one of the 🐐

The Quarry is Supermassive Games newest game and it is... werid?

The Quarry is an experience, a funny, a scary, a very CRINGE experience.

The game starts off on the right foot with the absolutely stunning graphics, and facial animations. Honestly some of the best in the business. It sets the tone right away with this 90s horror movie style with campiness and is a story about werewolfs, instead of wendigos like their previous game Until Dawn.

And let me tell you the werewolfs did not disappoint. The design is pretty meh, it's honestly a wendigos reskin which was disappointing, however the mannerisms, the transformation, the kills, it's all freaking awesome. I honestly wish the design was amazing cus it wouldve been perfect, but holy the transformation of the person's skin exploding is crazy.

Did I mention the games awesome UI and replayability? It's truly awesome they did a good job.

And man they have the goat, HOFFMAN!! Ted Raimi and he his one of the standouts and does a freaking amazing job. Them choosing real actors has its pros and cons but overall I liked the choice, all the performances were really good but man.

The dialogue. The dialogue is so hit or miss and garbage most of the time. It's super bad, but playing with a friend really made it more enjoyable and it is so unintentionally funny at times. Honestly it kinda grows on u it's werid it's like a quirk.

The wolfpack mode is a great addition, where u can experience the game with up to 4 friends and there's also couch coop which is a plus. However I wish there was a option for your friend to actually play because u have the final say on all decisions.

Soundtrack was good, but a lot of the songs are very out of place and ruin tension.

Tips have cutely animated videos which are awesome remind me of the bioshock ability overview vids.

Holding a button instead of holding still is a horrendous change and ruins a lot of the tension.

Great drama, overall though caters towards the tiny bad parts from until dawn, went drama instead of horror which is a bad decision.

The Hackett family is interesting, and they carried the game, the mystery was good but could've been done better.

Also just feels like it reuses a lot from Until Dawn.

Overall, I enjoyed the game. Not as good as Until Dawn but it's definitely worth playing and still fun and I highly recommend playing with someone else, and waiting for a sale. I hope Supermassive Games takes feedback, and truly makes something phenomenal, like Until Dawn, instead of just making a good game. The game has so much good, and Supermassive is so talented I hope they make something very special next time, as The Quarry as fun as it is still a flawed game.

7/10

Not a bad game. Pretty fun, pretty funny at times but feels super basic especially the core gameplay and just objectives. It overstayed it's welcome, but is worth playing and you can have a better experience while playing with friends.

A Plague Tale: Innocence was an amazing narrative driven experience, it starts off with a great opening but is a little slow gameplay wise but once the game opens up it is wonderful.

The concept and story was super interesting, set in the 1300s the world has been overtaken by killer plagued rats. You play as Amica and Hugo, siblings from a royal family and are trying to survive after your family and village is ambushed and slaughtered by the Englishmen and church.

The graphics are beautiful, it's a AA not triple game so it's very solid, the art direction really helps, a broken rotted world, being devoured by rats makes for beautiful scenery.

The voice acting was phenomenal, part of the reason I liked the game as much as I did. The soundtrack was also very good.

The gameplay once it opens up is really fun, it's a last of us esque style but you use a sling and alchemy to defeat enemies, and rats of course. The gameplay and exploration does feel lacking and slightly repetitive at times though.

Amica and Hugo's relationship was wonderful seeing it evolve throughout the game was awesome especially when you meet and interact with the other characters on the cast.

The Malica disease power was such a sick and interesting concept, and the two final bosses were so fun, the tension is something the game does really well.

The castle and nightmare sequence are standouts, and the brutality of the game and seeing Amica become more brutal throughout the game was amazing too.

Collectibles having meaning and enhancing the story instead of being tedious was very nice as well.

Overall, the game was a solid experience and a treat to play. Can't wait to see how they expand and innovate in the next one as that is what it feels like this one lacks.

Street Fighter 6, is an amazing experience and a wonderfully crafted fighting game. It is one of the most complete fighting games to come out, and a great launch and return to form from Street Fighter V.

SF6 is a complete game. Thankfully. The new aesthetic is beautiful, and the art direction of the cartoony style mixed with realism is just stunning.

It's filled with beautiful stages, an amazing soundtrack, and great modern costume designs for each character old and new.

The UI is super simple and clean and intuitive, and it's a huge step up.

The game is very helpful for players old and new, and just finally feels like a Street Fighter everyone can get into, like my friend played a couple games and he was hooked and bought it when he went home, that's how you know it's a great game.

All the characters classic outfits, moves and more are carefully crafted and each character is super fun to play. Even the modern designs have become an instant hit.

SF6 feels finished and polished, it has a story mode, multiplayer, cool modes, and a 18 character roster. And a good amount of beautifully created stages.

The story mode which is the world tour is surprisingly good. You can make a custom character (and the customisation is actually insane and very good) and you explore Metro City post SFV and Bison. It's kind of like Jump Forces story but actually good. You get to interact with legendary fighters and see how they evolved and you can learn their moves and have conversations with them. It's quite fun. You can also just scrap people on the street like it's New York. It may not be a amazing story mode with cinematics like Netherrealms Mortal Kombat, however it is fun, a solid one, and creative. The hub world is also great here, ties everything together and has lots of extra stuff you can do, you can even play retro Capcom games like SF1!

AND CROSSPLAY BETWEEN ALL PLATFORMS WOOWWWW!

Now my complaints with the game, because as reviews say this game is perfect and the best SF, it may be the best one in some people's opinions, but it still has a little bit more to go to be perfect. Not a lot but yeah.

First thing, an 18 character roster is still quite small. MK11 launched with 24. So I'm wondering why they couldn't have at least made it 20+. 18 is solid, but for a full priced game it's not enough.

And a full priced game with dlc announced before it's coming out. Of course they're gonna get greedy and announce a fighter pass for characters that probably should've been in the game at the beginning.

The lack of outfits is a joke. Just two, which are beautiful and have different colours but two is a joke. Look at the customisation in Mortal Kombat 11, like they could've made a lot more outfits and given us variety, oh but they will just as paid DLC of course.

The lack of intros and outros for characters is a shame too. Not many unique interactions too.

Overall, Capcom has been on a roll lately and it's great to see that but they haven't been perfect. Street Fighter 6 is a must play, and a great way to get into fighting games and Street Fighter. It's not perfect, but it gets close at times and is a very solid experience and great return to form for the franchise. Even with its flaws, the core gameplay loop is just soooo good, it keeps you hooked and you just want to keep playing non stop, the intuitive controls for old and new players is so amazing and every game win or lose you learn something new. So overall I give Street Fighter 6 aaaaa

9/10

A great return for a legendary franchise, and I'm sure it will be a 10 after all the dlc comes out and a complete edition gets released.

Sonic Forces is a bad joke. What shouldve been the ultimate game in the franchise, ended up being the worst right next to Sonic 06. A huge waste of potential, and time.

The game is ugly. It has a horrible artstyle, looks low budget and just plain cheap. Nothing unique and good looking about it other than a couple stages.

The lack of modes, and playable characters is hilarious. That's it. Hilarious. Super Sonic DLC. Lol. Lack of mechanics and innovation and control features that should be here.

The game also just starts, and sometimes there's no cutscenes and dialogue, it just feels unfinished and unpolished.

Too cinematic and no control, should have played like unleashed. It plays like absolute shit some of the worst and boring hand held controls ever rage inducing on certain stages. Bad level design makes it worse.

Like I legit have Sonic 06 PTSD triggered from this game, but at least this game is playable idk if that's a good thing.

The Rouge gallery was cool seeing all the villians together, and hero's too. Seeing the together for the first time in what feels like so long was nice

Custom cac concept is cool doesnt work tho. Unfinished.

Cool cinematics in the middle of the missions.

Again, just poor gameplay and mechanics. So boring, unleashed was thrilling this isnt, even 06 had some. I only felt nice on a few stages like 1-2.

Short forgettable, and same levels. Garbage.

Feels like unleashed and generations but "all the life sucked out of it"

Classic Sonic GOAT

Too slow and less control, could've been good. Animations aren't bad good idea of what a modern 2d classic sonic game could and should've been like, but still generations exists.

Some of the dialogue between the characters and interactions are pretty good ngl.

Super Sonic sucks somehow how is that possible.

Prison cell zone.

Soundtrack is fire bruh can't lie. Like oh my days they can't miss. Honestly worse the game is better the soundtrack. I was vibing.

Zavok is kinda cool, boss fight sucked .

Duo missions and double boost is sick cool concept. Green Hill Pyramid was exliarating, decent to good level design then immediately shit and gimicky and so repetitive.

Mystic jungle zone 1 was fun cool snake fight too short though.

Final boss sucks, final phase is ok I guess cool concept.

Yeah shit game. Not even worth one playthrough. Rage inducing, heartbreaking, and just boring. I hope frontiers is good it has to be for my sanity.

Sonic Unleashed is a very very good Sonic game. It had the potential to be the best and got so close at times, but unfortunately it gets held back by the night levels.

The day levels are unbelievably good, they're exhilarating beautifully designed and fast. You just wanna keep playing them and replaying them. So freaking good it's euphoric honestly. Literally Sonic 06 if it was good.

The night levels on the other hand are horrible, slow, and the gameplay is just so mindless and combos are not good and it's just too repetitive. The concept is cool but it needed a lot more work to make it work. Just yikes... way too slow, combat doesn't feel smooth, and just feels pointless for the most part. Why Sonic Team? Why?? I'm all for experimentation but come on. Very boring, spammy, and long for no reason. Stupid puzzles as well. 

Great animations in both day and night, physics are awesome, controls are smooth. 

Reused stages but its excusable they feel very different in both day and night. 

Making medals mandatory to unlock levels is a stupid decision aswell.

The opening of this game was so good, the CGI cutscene is the best one since Shadow the Hedgehog, Super Sonic is the goat. So cool, but then... Furry Sonic... They could have done a better job on how he became a werewolf, all I could think of was that one Ben 10 episode of the og season where he becomes a werewolf and it was done so well but this he just becomes one through the machine somehow. 

The story is somewhat interesting, but just ends up being a afterthought.

The game is beautiful, love the soundtrack (Sonic games never miss), art style and direction still holds up today. 

The rpg mechanics are very meh, dialogue is good for the most part it's cute a little rough at times, Amy was funny LOL liked her and Sonics interactions alot.

Theres a odd doorbell sound they use a lot and it sucks and is annoying.

The open world aspect which kinda rips off Adventure is meh too. But it's more of a 
hub world here which is kinda bad tbh it feels pointless. 

Tornado missions are bad reminds me of some of the missions where u fly in Adventure 1 but way too linear, long, and just mindless it's boring. 

So many good day stages honestly carried the game, cool edge, Dragon way, skyscraper scamper. But it still feels like half a game since night is horrible.

Final boss was good, all the bosses were for the most part and I really liked the enemy designs.

Overall, Sonic Unleashed is half a blast, but the half that is good is SO GOOD. And the half that is bad is just bad, but it makes playing the good worth it. I was gonna give it a 6 but the day levels carry the game, if only Sonic team polished this game some more and made the night levels more fun along the lines of a DMC Sonic game, it easily could've been the best Sonic game.

7/10