played this 3 times in one year how crazy is that

GOD. DAMN IT!!!!!! I cant review this shit man.

the most tense episode. There's a thick tense atmosphere in every second of this and I'm not talking about the carbon monoxide in my basement. The fog in the city and the absolute desperation that you feel in the group. There's nothing for them here and even clem's hope is starting to run out. But man if this doesn't have some of the happiest moments in the season. Anyways, I think the Crawford part is pretty cool seeing a subversion of normal games where each person is given a job and you're spit up, but then you realize you're the player character and thus the only competent person in the group so you have to go do everyone's job for them after the fact. Kenny and his little group coming in with the gas during natural gameplay while you're walking does so much. I'm playing on ps3 so it was more noticeable when it started to chug along and I'm like oh looks like somethings happening. But on pc it just happens and it's sick. It's also home of the decision I made on my first playthrough I still regret to this day. And you just notice how much that choice is set up from the bells and everything. The weakest episode of the season but still really good

this one is good. the mystery is cool, and this pretty much makes the carley route the canon one as far as i care cus dam its good. The train puzzle is pretty cool, just to let u guys know i am doing this playthru on the original ps3 version which has no sprinting which is a reaal shame for this huge area. But its fine on the telltale definitive collection. I love the deeper focus clem's character gets in this part and now u can finally see all the choices u make affecting ur relationship with her. also her first documented chadass line "u cant tell me what to do " god dam chill out

Seriously good stuff. I heard early on they were planning the season to be like 20 episodes long and this might be a look at the type of filler episodes we would’ve gotten albeit with probably 1/4 the budget. And I say filler in the most polite sense, this is so amazing and out of all the episodes this could work most as a standalone story. Not that it should but it could. If it wanted. This is also the episode that telltale really finds their footing. There’s still puzzles but none as drawn out as the pharmacy from the first episode but theres still plenty of opportunity to talk to your group. And just on a personal note I like how this part kind of echoes the whole idea of the entire walking dead franchise. Here is some happiness. Oops we’re in the apocalypse there is no happiness allowed. But you’re still happy anyways because human beings are the best and as long as we have friends we can live through anything. # power to the players. #power to the GAMERS.

Since I’m playing thru this game for the 3rd time this year (this time on PS3) I thought hey why not review each episode one by one. Pretty good idea eh. So this episode is interesting 2 me because, like a lot of first episodes or seasons in tv it’s got a lot of stuff that doesn’t reappear, because its trying to figure out its footing. This episode is walking dead in its fullest point and clickiness. A majority of this episode takes place in a pharmacy where you have one goal and there’s an unorthodox way of getting to it involving a tv remote, a fire axe, a banana peel, monkey skeleton, and 15 gigatons of dynamite. This puzzle is so long that they give you a break halfway through so you can go somewhere else and do a faster and more actiony puzzle. These types of sections are basically nowhere to be seen in forthcoming and upcoming and incoming telltales and while I understand why, (noob zoomer gamers af L go play god of bore you noob let the intellectual Redditeurs like me solve the puzzle) I feel like stuff like this really helps the pacing and let’s you get to know the characters better. Because remember what happened before the pharmacy.. boom car crash boom escape boom farm attack boom now you’re here. Pretty stressful series of events eh. Almost feels like a zombie apocalypse out here. How about we chill out a bit so I can give Clem a granola bar. Now I’m stuck in a room with these new people might as well get to know them. Oh shit since the writing is so good I now care about these characters that I didn’t care about 10 minutes ago. See????? Was that so hard. I love you season 2 but maybe you should put a pharmacy in the Home Depot that would’ve been great. Anyways this is elkmane the king of gaming the king of backloggd saying good morning and have a fun day of badass

you're a fucking dissapointment

i want to give aj a hug and then give him some apple slices and then give him a tablet that is playing 24 hour spongebob episode live stream

pretty fun but it could have been a lot more. I love the anthology style and how they all tie together. Honestly could've made a whole season out of this but what can u do.

At least its better than a new frontier. But I didn't think this needed to be a game... cus u see Michonne come back and you can just imagine the cool pirate adventures she went on. Your imagination is cooler than any half assed dlc telltale could make in their rock bottom era. Having this game is kind of a double edged sword (lol). Cus yeah Michonne is cool but no matter what she has to be back in Alexandria on that boat to continue the story so you can't really do much. She wasn't even allowed to have her katana cus Ezekiel was holding onto it in one panel. But on the bright side I like some of the characters, the action sequences r pretty well done and the theme song and animation they got is so cool, just like the final season one. If they remaster the first two seasons all I'd want is for them to get a theme song like this and tfs.

I have a bit more to say about the game this time around. .. first things first I think the first 2 episodes and the last episode are good. Where the problem in this game lies is episode 3 and 4. They both have the opposite problem ; episode 3 is too rushed and episode 4 is too stretched out. What happens in episode 3 could have been slowed down and maybe taken up half of episode 4. This rushed-ness is kind of a problem in every non season 1 walking dead game but it feels really apparent here. Then it seems like they realized they sped through the meat of their story in one episode so episode 4 was super filler-y. The game is a bit more rushed than s1 yeah cause it seems to have shifted away from having puzzles and thus (I cant believe I just used the word thus I feel like a fucking English professor) it has less moments where everyone slows down and takes a chill pill. Remember that part in the first season at the beginning in the convenience store where everyone was chilling? U got to talk to people, get food and batteries and stuff, and like chill around before the story moves on. Having a chance to talk to these characters in optional conversations, which in the first game were all super well written, can give you a better feel for the characters. Like when you first are there you're like damn I hate Lilly and Larry. That old guy called my bro Kenny a homo. But then you can talk to them and then you're like alright I don't forgive you but we're chill for now. I get where you're coming from and you're a real person that I disagree with instead of a character that exists to raise tension. It's why the side characters of s1 feel much more fleshed out than even some of the main cast of the later seasons. OK walking dead fans. Tell me your favourite Omar quote. Too much? tell me a single personality trait that he has. OVERALL CONSENSUS BEFORE SPOILER PART: Great game still, super dark with some great improvements gameplay wise and a very good cold atmosphere in the later episodes that made me feel cold IRL. Like when I watched the thing. OK let's move on. Spoiler warning ...

(spoiler)

Let's talk about Kenny vs Jane. Jane I honestly thought they did a good job setting up. She was a good character. But did anyone actually pick her over Kenny? no? yeah I thought not. I get it yada yada realism but for a game ending superchoice where you could kill one of two characters it should be a harder decision. Let me put this into perspective. Jane: Crazy, would 100% leave you if you threatened her, wanted AJ to not be born, overall her whole thing is that she survives no matter what and she thinks it's ok to leave a group in their time of need without saying anything because she doesn't wanna help and she's just considering self preservation. VS the guy who's been there since s1 so you got the old friend bias, knows how to be a parent, would kill himself if he let AJ so much as scrape his knee, etc, etc. Plus add onto that the fact that Jane left a baby alone in a cold car? the odds are kinda stacked against her ain't they. But that's partly because of her character. She is just not a suitable guardian because she is a loner. The original plan was to have it be between Kenny and Luke, and that would've been WAY better! I really don't see why that baby ass death had to happen. Honestly feels like Jane and Luke's places were swapped. Jane comes back to help the group, developing her character a bit and then she immediately dies which validifies what she said about going solo being safer. And then Luke, the ridiculously nice dude you've been bonding with who is a total bro, would go up against the guy who you were bros with as lee. It just makes too much sense. Whatever what do I know I'm only Elkmane the most influential and important game reviewer of all time. PEACE OUT.

still sad af on replay. GOD.................... DAMN IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

horde mode gets my seal of approval

its ok. Put in more dc chars please like robin, lex luthor, deathstroke, darkseid, etc