Hey kids, do you like Christopher Nolan movies but wish they were more racist?

This feels like they made the whole game out of the tutorial

Most story developments had less emotional effect on me than the revelation that Mach Bowl is a gym now

Just not much to this one. The dream sequences are too arbitrary to feel like good puzzles and too prosaic to feel like genuine dreams, and none of the characters are particularly inspired so I have no impetus to get through the parts between the dreams. I don't really care for the sort of moeblob characters that make up most of the main character's social circle, so that's just me, but the dynamics presented don't elevate things past that.

It's fine but it's another fuckin game about teens in a high school. Play Super Robot Wars instead, there are a lot of adults in that game, and you have a bit where the French hoe from G Gundam talks to the mysterious swordswoman from Captain Harlock and also Spike from Bebop is there

If Alpha Protocol is a game that shows the frustrated ambitions of the PS3 generation, Vanquish is a game that shows that generation's frustrating lazinesses. It's a game with one idea that does nothing to make that one idea work in a context beyond simply describing the mechanic. There's more fun to be had in the second after you're told "you can do a rocket slide and go into slow motion" and imagine that happening than there is in the game. Part of that is because it puts all its cool features, the rocket slide, the super punch, the slow motion, and the sometimes available laser gun, on the same cooldown so you can't juggle between a bunch of cool ways of playing, you can do one at a time and in between you have to play Gears Of Halo in the normal Gears Of Halo way. The other part is that there's no style or charm to the actual world and story, just reheated Metal Wolf Chaos without any of the chaos, just you doing Battle: Los Angeles with a guy who sounds like every drill sergeant and shooting Russian Covenant robots or whatever these enemies are supposed to be. It's Metal Gear Rising but without all the interesting parts.

Very fun puzzler, with one simple mechanic it turns into a bunch of fantastic scenes bolstered by world class character writing. Missile is the adorable sidekick every BB-8 type mascot is trying to be but unlike those annoying Funko ass things, Missile is a valiant little guy you can't help but love. The revelations in the final cutscene had me reeling in the best way.

Not the best Yakuza game but definitely better than 6.

Extremely good vibes but as a set of systems it has stretches were it just decides not to be a good time, where it will just throw you on a beach with a bunch of enemies with guns who can run away as much as they want until you finally get them in a corner.

Like the gaming version of a Delillo novel.

A very well structured Batman game that along with the Assassin's Creed games and Skyrim spawned a brood of the worst aesthetic experiences in modern history, The 2010s Open World Action RPG Collect-A-Thon wave.

The man, the king, the god of this shit.

Really charming translation, great vibes, kind of annoying puzzles sometimes.

2020

I love the basic gameplay here but
a: the campaign is kind of busted and kind of just seems like a way to remind you of all the features you already have access to in Freestyle, which is the real game
b: the selection just kind of bottoms out at a certain point and I ended up with no incentive to level up because nothing I can buy is interesting
C: there's a funny little glitch on PS4 where you can only export like a minute of video before the audio stops happening and in a game explicitly about music that kind of blows.

Still, it's a game I can sit with and be enthralled for like an hour straight just putting different stuff together, I love it.