A fun, but hard to get into game that relies heavily on its multiplayer and not its (original) selling point, the campaign. The diversity in planets and eras are fantastic, even if it took a while for them to be fully implemented and while the game isn't loot box reliant, it was still an awful move to make it pay to win. Online is filled with veteran players who haven't quit, so it's hard to pick up for that reason, but I'm patient.
On the campaign side, it was a little short for me, and the resurrections campaign was even shorter, making it feel underwhelming for a huge selling point of the game, still fun, but not substantial.

Such a brilliant game, even after all this time, but this edition is one you absolutely need to mod to have a good experience with, since the QOL upgrades with the HD project are a necessity for anyone wanting to play this.
The "HD" textures of the base game are shocking but the HD project beats Capcom by miles, which is why you absolutely need the mod, as well as built-in enhancements so you can tailor make your own comfortable experience.

This game has a really fleshed out setting, characters and events but I don't like RPGs :(
It really sucks because if it played like your average open world game it could be great for me but the stats and hp and stuff really doesn't fit well where you'll have to lug gear across a huge world with nowhere to drop it off. Just a big turn off and disappointment because I heard great things about Fallout as a series. One day I might pick it back up but for now it's staying abandoned.

Just as good as it was the first time I played it (on PC), maybe even better the second time because the older visuals (which are still very impressive for the time imo) look much more natural on GameCube than the fake HD, poorly upscaled backgrounds in the 2014 rerelease.
I played Chris' story this time and it's weaker since the voice acting and characters sounds like cardboard talking, not helping the lackluster story but it's basically the same journey and fun time as before, just with different gameplay tweaks to shake things up.

A silly arcade shooter related to Twilight Princess that kind of remixes elements of the original game in a fun way, making you approach these challenges differently. It's not too long to complete unfortunately but rewarding getting a silver rank and being able to progress. Only 2 stars for not being a full sequel to the best Zelda made.

A fun (true) multiplayer 2D Mario, that has really chaotic fun.

A beautiful platformer both artistically and story-wise, with excellent characters, set pieces, level designs, music, everything is just fantastic about this game. The difficulty is great but not super unfair (apart from b-sides and stuff, but that's optional). An excellent indie game and deserves the status it has among indie games

Such a unique shooter gimmick, it's the most fun and imaginative thing out there for VR. If you have VR it's almost a requirement to play this game. The story isn't anything special, but it doesn't need any story to be great

A hilarious horror game, as ironic as that is, blending Valve's perfect humour and atmosphere into one brilliant, action-packed game. The game controls so nicely and is a good challenge on normal difficulty and has excellent characters (in both sets of campaigns). I haven't played the other modes, but I bet they're a blast judging from the main game. Definitely one to play with friends; you'll be missing most of the fun of the adventure otherwise

A really big step up from its predecessor in my opinion, having much more sports and gamemodes that grants much more replayability. Wii Sports walked so Wii Sports Resort could run because everything feels so much better with the wii motion plus add-on/wiimote and it's vastly preferable to its often inaccurate older brother. The minigames are so much fun with some real stand-outs like sword fighting and island fly-over, probably explaining why Skyward Sword is one of my favourite Zeldas.

The 5 stars may be ironic but the replayability certainly isn't, I even got my mum to play this and she was engaged by how simple, accessible and fun it was

Such a fun and interesting concept that works brilliantly and feels fantastic to control. It takes a little while to get used to, but it is so rewarding to get great drifts, switch at just the right time, get double item boxes, among other things. Multiplayer is as good as always, sharing a kart is a fun concept to master and playing with friends is the most enjoyable way to play.

A very okay resident evil game. It had some new ideas to bring to the table, and tried to make the over the shoulder titles easier to play but it missed the mark, ending up more infuriating than helpful.
The characters are middling, all voice acting is weak and generic, not feeling much like actual people. On top of that the character texturing is abysmal and really should've been fully HD when ported, there's no excuse for that.
The story was okay, not the best but it was good for what it was, and leaning into an episodic structure helped differentiate itself, and hold the story better.

2010

A beautiful and tricky puzzle platformer that nails its lonely/creepy atmosphere and black and white aesthetic, looking like a war-time cartoon. Sometimes the puzzles or progression were unintuitive but it felt almost completely seamless throughout. Props to the team that made this because it is a phenomenal and unique platformer

It's a weak attempt to copy its predecessor, as it tries to play its story seriously despite RE4 not and, if anything, becomes so much harder to take serious, thought the DLC is an appreciated part of the story. Its setting is very unique to the franchise, and sort of works for a less horror oriented RE game, giving more life to the world.
Mercenaries is expanded upon (twice) from RE4, which is impressive but does have some hiccups on certain maps - with one-hit killing enemies, which feels like it wasn't play tested at all (an issue with the game as a whole in my opinion).
I'm extremely glad this game has a multiplayer, as it keeps the RE4 formula from being stale, and expands on RE0's ideas of having a partner. It is definitely one to play with someone however, as the AI partner is so stupid and would be abysmal on a solo playthrough.