finally made an account and i'm really excited about it.

Anyway, i'm a relatively new RE fan. my first game was the RE2 remake in 2019 and i've loved the games since (for the most part). But i never got into this first game for reasons i'm sure all are aware of. i've started this game like 5 times before this playthrough, all of which ended before fighting the snake. but i'm so glad i finally stuck with this game because its actually really good.

its still not one of my favourites, im not a fan of the fixed camera angles or the doors taking forever to open, but my biggest issue with the game is the save system. every other issue with this game could be passable if it wasn't for the fact you have limited saves. i never even had a moments where i nearly ran out but the stress of that possibility was annoying enough to taint my enjoyment even if it was just a bit.

also, an issue that's in most of the survival horror RE games is the fact that the first area is the most fun to explore. I still enjoy the later parts of the games (in fact this one is probably the most solid in that regard) but all of them peak in the first section which isn't ideal.

TLDR: im glad i finally got through this one, i loved it, but i would probably prefer a remake in the RE2 style.

im probably gonna play the rest of the numbered RE games i like now.

This review contains spoilers

decided i'm gonna play the remade original trilogy instead of all the numbered entries and RE2 remake is easily my favourite of the three and probably my favourite RE game.

as of this playthrough i've played this game 6 times now since 2019 which is kind of crazy to me but i could honestly immediately jump back in. for me, this is the closest RE has come to perfection. yes the police station is still the peak of the game with the following areas not being as interesting but the following areas are the best in the series. the boss fights suck... there's no but there the boss fights are terrible, but none of the flaws in this game stop it from being the best in the series. the exploration of the police station is one of my favourite experiences that exist in the medium and just as things start to possibly get stale the game introduces mr x who forces you to plan and strategise creatively which keeps me engaged and immersed throughout the entire first half of the game. i've heard some claim he gets annoying and the scares wear off but after 6 playthroughs, i've never had that issue... although i am a huge wuss with horror games so keep that in mind.

i suppose i could be a bit biased, this was my first RE game and it doesn't take much for games to scare me. but after playing all the mainline RE games and building a (slightly) higher tolerance to horror games, this game stil reigns supreme

this is probably the greatest survival horror experience there is in the medium of video games and i love it to death

i dont have much to say about this one. i've never played the original RE3 but i've heard even that's the weakest of the og trilogy, but i have no doubt this remake is a disservice to the og. it's not a bad game, i had fun with it but i was left with no lasting impace. this game feels like the segway into more action orientated RE but still staying true to being a survival horror game which just leaves it as the worst of both worlds

it's a fine game but i don't think you'd be missing much if you skipped it

i have attempted playing this game as well as half life 1 multiple times and i just do not click with them. after finally loving RE1 recently, i was hoping to click with another classic i never got before but im still not getting it. and don't get me wrong, it is simply because i am bad at this game and can't get my brain to comprehend this game and it's mechanics which really sucks to admit. i love valve, the portals are two of my favourite games of all time and i love half life 2 despite me not having the same connection to it as the portal games, but i have tried multiple times to get into this game with multiple different mindsets, including the one that works for most which is "you're playing as a scientist, not doomguy," and after 9 hours logged on steam for black mesa and 2 and a half in half life 1, it has not worked for me at all.

it didn't click again, but i hope it will one day

I replay these games a lot. One day I'll review them, today i'm just destroying bosses with the black knight halberd

Similar to dark souls 1 I replay this game quite frequently so I won't review it every time. But this was my first and for a long time my favourite souls game, but after this playthrough I think Dark souls 1 has overtaken it and it's all because of that interconnected world that's so insanely magical that despite bloodborne and other later games being more solid, Dark souls 1 still reigns supreme. I still love bloodborne obviously, it's still on my profiles favourite games list

I feel like when this game game out people over hated it, then people discovered it's not nearly as bad as people said which has now led to the game being built up for me and yet again, I still don't like it. I'm sure if I stuck to it I would have a fine experience but I currently have many games I'd rather play and everything I don't like about this game apparently gets worse as it goes on like the boss runbacks and uninteresting level design. I'll probably come back to this once I've played dark souls 3 and Elden ring and I desperately want the experience of playing the more metroidvania esque souls game for the first time again

Just played this so my girlfriend can show me their catalyst skills. This game is stinky and dated.

I've played this game so many times its ridiculous but this most recent playthrough was my first since the tv show came out and I played through it with my girlfriend who'd only seen the show and I've really found an appreciation of how amazing of a story this game has despite some arguably lacklustre gameplay.

This game has been my relief during my A levels. That's why it took me so long but I had a great time!

For every genius idea this game has it then bring in 3 absolutely fucking awful ones. I don't think any game could better define the phrase "a mixed bag."

I've only ever played MGS 2, 3 and V as well of a few side games because of this game and 4 being on consoles I don't own. I've always known what's happened in this game due to my love of its sequels but I'm so glad I've experienced the actual thing for myself.

It's far from perfect; I hate the boss battles and non-stealth sections, the story falls into some shitty action movie cliche's, there's some poorly aged stuff about women and it's not as ambitious of it's sequels, but overall this game stands the test of time. It's a remarkably paced, emotionally engaging classic that I'm so glad I finally went back and played for myself.

I had the privilege of watching my partner's first time through this game. I encourage anyone who loves this game to share it with people; it's probably the closest you'll get to the joy of your first playthrough

Watching this game and talking shit with the person playing with the whole time probably beats playing this game so I'm glad I did that.

This review contains spoilers

This was my first MGS game and I didn't entirely know what I was getting into, nor what happened in the game. I haven't played it since I was 14 and ooooooh I have some thoughts now.

As of writing this section I haven't given this game a rating yet because I'm really not sure how I feel about it. Overall I really appreciate what this game is going for; it's incredibly ambitious ideas and approach to storytelling is mind-blowing and a kind of creativity we don't see often in any form of art, games included. However, I think said ambitious, post-modern and exciting ideas distract the majority of players from some fatal errors made in execution.

Passed on from the first game-the boss fights are still awful. I'm not a huge fan of boss fights generally unless they're in a game by fromsoft but they are especially atrocious in these two games. The controls meant for tactical stealth don't transfer to boss fights which just makes them awkward, unengaging and frustrating (Besides fat man which I weirdly enjoyed and couldn't tell you why).

Gameplay is mostly an improvement over the first game. The addition of first person makes me feel so much cooler and able to tackle stealth missions, making the core gameplay generally more fun. I found myself not using many tools outside of my guns though but that may just be because of my playstyle and how much fun I was having telling enemies to "FREEZE!"

Despite my love of the gameplay, I was given much less of it in this game which leads into some of my thoughts on the story.

Unlike its predecessor, the pacing is very off in this one. The game begins throwing you into its most complex, difficult levels and then pulls back when you start playing as Raiden as it goes back over an unskippable tutorial that players of the first game know already and new players were just forced to figure out in the tanker chapter. What follows is a few bite-sized fragments of gameplay consistently being interrupted by an absurd amount of CODEC calls, making the early section of the big shell chapter almost like a parody of a MGS game.

Now I've heard some people say that this is part of the story. The opening Raiden section is annoying to make us kind of hate him at the beginning so we can slowly build that relationship up. But I think this kind of illustrates my issue with this game and its response. Kojima and the team came up with a cool idea, it feels shit in the moment of playing but in understanding that decision, people just accept this flaw. And for some people things like these aren't flaws which is great and I'm not telling you that my opinion is correct. But I do genuinely believe this game is given a lot of slack because of its ambition.

This problem extends to the characters for me as well; most of the cast feel like archetypes with traits I'm being told and not shown about. I think the poor character work is my overall problem with this game. While the first game presented mostly interesting characters with engaging archs, this game's eye roll worthy emotional scenes and poor voice acting from some important characters (Raiden and Rose) feel completely looked over by most people because of the admittedly cool ideas Kojima and his team tackle.

Even then, these ideas that is most of what I believe distracts people and admit are interesting aren't as fleshed out as they could be. The calls with GW at the end are cool but they stop way too quickly and I don't feel sufficiently mind-fucked given their reputation. Also, the exposition dump of and ending doesn't organically present these ideas; it kind of feels like Kojima came up with the twist and just decided not to write the 3rd act and share the bullet points with us.

I know this review has focused on the negative but I do like this game. Not as much as the emotionally engaging stories of 1st and 3rd games but I really appreciate the experiment this game is, even if not everything works. For me, the game still hits the fundamentals, leaving it as an incredible idea that resulted in a fine -bordering on really good- final draft that I understand the acclaim for, even if I think a lot of missteps are overlooked.