if we could only send 10 video games into space i think this should be one of them

this is so insulting to the mario kart series

there's a lot of heart put into this. there's also a lot of heavy themes here that i would've never expected to see here... this game tackles things like death and terminal illness in a very mature way which is admirable. and many residents of dog island have a surprising amount of character depth. dr. potan and francis especially

they didn't have to put this much care into the world but it makes this game feel kind of special. i think it holds up. also i am a sniff master now

Are you kidding me? Nothing gets past my bow
also i wanna say that i got this for free on the epic games store and i think i'd genuinely prefer to just buy it on steam using Money because the epic games store is the most shitty shit launcher ever devised and i hate it so much. it's horrendously slow and stupid

this is genuinely the most fun i've ever had with mario 64 or with any rom hack in general

what do you mean they horizontally flipped the entire universe instead of making link hold the sword in his right hand

loudest title screen i've ever heard in my life

i adore psychonauts. amazing writing and characters and music... and the environment designs especially are beautifully done. in the first level, you go into the Head Coach's mind and like -- all the plants are made of things like bullets because of his fascination with war and the military. and it all looks so natural. there's so many tiny details in this game that could go unnoticed. so many small things you could miss

i love the psychic summer camp as a hub. its really cozy and feels lived in. and things change as time goes on... you can miss certain interactions since all the kids will be in different places at different times. and a lot of them are really funny. the jokes in this game are a hit

i didn't play psychonauts for so long because i thought it was pretty ugly. and... i still think it is a lot of the time. but i think it actually works very well for what they were going for tonally. the 2d art is amazing, though. i always looked forward to cracking open the vaults and taking in the slideshows. one of my favorite parts of the game

its sometimes rough gameplay wise... it only gets really slow during a few specific parts. i see people talk about how they hate how this game controls but i think it feels amazing to run around and do anything. a couple of the boss fights i did not have that much fun with but they were still pretty interesting. every level is super charming

Clairvoyance is one of the coolest game mechanics i've ever seen in my life. being able to like, see the world through another creature/character's eyes and how they perceive you is so fun. the main guy who trains you - he sees you as like a younger version of himself... since he sees a lot of himself in you. and there's funny ones too... it's an amazing way to illustrate how everyone views the world differently

i think i would not actively recommend going for 100%. collecting all the figments is not really necessary. i spent way too much time looking for figments after beating each level. but you should absolutely get all the vaults and emotional baggage. you get cool concept art for getting all the bags.

just a really good game. it was hard getting the pc port to run well... but it was very much worth it. i had to install and configure a widescreen mod that fixes a lot of things. i also had a lot of controller issues early on. not a perfect game but it's one of my new favorites

i had a nightmare as a small child where all three of my monkeys were dying of dehydration in the kitchen. there was nothing i could do but watch. their tongues drooped out of their mouths as they were panting and a popup told me that they were passing away

seaman 2 is in a very unique pocket of Localization Hell. not only will it (likely) never be localized officially, but even if some fans were to try translating it, they'd have to like... completely overhaul the game's voice recognition system. they'd need to make the game recognize english commands and phrases instead. i don't know if that will ever be possible

Leonard Nimoy, the man who graciously provided his voice as the narrator for the first game, is sadly no longer with us as well

the only way to ever experience this game, no matter what, will be to become fluent in another language

you can customize everything now and go crazy without many limitations but they must've used a monkey's paw or something because so much charm is gone and most of what remains feels soulless. the first few months of this game were magical but it just makes me feel sad now. not a relaxing time. why is the online in new leaf better than in this

the final major update they did also made the outside of my house laggy when it wasn't before, and now loading times are noticeably longer. so fuck this game actually

yeah the one thing i remember about this was me minmaxing the bear's throwing ability and chucking elliot off the cliff as hard as i could

jungle beat on gamecube is an amazing unique experience but i've only ever played the new play control version. i would love to play with the actual bongos one day