Mouse Support : based Devs Edition

a list of games that didn't need to have mouse support yet they do, showing love and respect for the platform they decided to port their games to (based as heck)
here's the opposite list : https://www.backloggd.com/u/pexo/list/keyboard-only-sometimes-not-even-that
open to suggestions

bealtiful, mouse input and full keyboard binding
the absurd accessibillity of this game surprises me, so much love and care and being able to use the mouse makes this game a treat to play
not in-game, but the modloader everest allows for plenty of button configs, its weird that its not possible in vanilla, but the mod support is huge so
not just mouse input but mouse aiming too
twin stick style
based devs adding mouse input to their games despite it being such a skill based platformer
a very old game from the super meta boy era that gives the player plenty of control of how he wants to play it, giving mouse support even when nobody would bat an eye if they didn't
there is a github mod that allows for twin stick shooter controls, making it mouse controllable
a bit obtuse to configure but the fact that it allows mouse binding is commendable
no camera but all mouse buttons are bindable
another case of a old indie dev caring about how a player prefers to play and giving proper mouse support
this is what i'd call a good port, it allows for mouse support
yatch club can't stop winning with these accessibillity features
full input and even a modern combat system
yatch club can't stop winning with these accessibillity features
thank you atlus, there is no camera but you can fully use the mouse inputs
i'm not into roguelikes but this game giving mouse support turns it into a great twin stick shooter
here it is, suda showing how to port his games giving mouse support to again that only uses 2 buttons, yet look at Xseed butchering the other ports
yatch club can't stop winning with these accessibillity features
this game didn't need to give this much accessibillity, yet here it is, yatch club showing that giving a bit of love for the player's preference doesn't hurt
old yet fully got the platform he's on
full mouse support
not only the mouse gets plenty of use but its also a roguelike with a non-permadeath mode, love to see it
a bit odd to make the keybinds but has mouse support
such a hard game yet allows for such a nice option, you can bind mouse buttons and even combo them
even if made to be controller exclusive, the devs still made sure this had plenty of config options to suit every need
just as old as super meat boy, yet unlike the more successful entry, this allows the player to not only rebind but also use the mouse buttons at will
one of the best things i've ever seen devs to do their older title, not only does this have mouse support, but now modern controls too
not just mouse support but QtE with mouse too
odd little roguelike but with a good mouse support
i didn't expect such a old game to have such a good mouse support
oddly it has full mouse support but no button input, the mouse is used for other stuff
ehhh mouse aiming is so-so, but its there
no rebinding but it allows mouse input and it comfortably lets you attack with mouse1
here's a competent game that had plenty of customization and mod support day 1, sclash devs should learn with him

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