Final Fantasy VI's Legacy
Another weird one. The paths of the creatives on Final Fantasy VI afterward.
126 Games
Kazuko Shibuya (chibi character graphics)
Kazuko Shibuya (chibi character graphics)
Kazuko Shibuya (chibi character designs)
Nobuo Uematsu (composer)
Kazuko Shibuya (art director)
Tetsuya Takahashi (game designer)
Kazuko Shibuya (monster graphics), Yoshitaka Amano (character designer), Nobuo Uematsu (composer)
Nobuo Uematsu (composer)
Nobuo Uematsu (composer)
Tetsuya Nomura (character designer)
Tetsuya Nomura (character designer)
Hironobu Sakaguchi (director, designer, scenario)
Hideo Minaba (mirage main designer)
Nobuo Uematsu (composer)
Nobuo Uematsu (composer)
Tetsuya Nomura (character designer)
Tetsuya Nomura (character designer)
Tetsuya Takahashi (concept, executive director, scenario writer)
Tetsuya Takahashi (executive director, scenario writer), Hideo Minaba (blade designer)
Tetsuya Takahashi (Executive director, scenario writer)
Tetsuya Takahashi (Concept, executive director)
Tetsuya Takahashi (director)
Tetsuya Takahashi (author, music coordinator)
Tetsuya Takahashi (original author)
Tetusya Takahashi (story writer)
Kazuko Shibuya (design director)
8 Comments
@clairepods Thank you so much!!!
Someone's gotta do a graph view of this!
(Not me, though. Too much work)
(Not me, though. Too much work)
This comment was deleted
Inb4: Lpslucasps's gonna do a graph view of this.
@lpslucasps What do you mean by a graph view? That sounds interesting!
@Archagent It's a way to visualize data. It's very handy to see relationships between things. Example: https://help.obsidian.md/Plugins/Graph+view
This is such an amazing list. We need more comprehensive detailed analysis of people who worked on games outside of the director and the studio.
clairepods
1 year ago