Final Fantasy VI's Legacy

Another weird one. The paths of the creatives on Final Fantasy VI afterward.

Nobuo Uematsu (composer)
Yoshinori Kitase (director and scenario writer), Hironobu Sakaguchi (original story), Tetsuya Nomura (character designer, monster designer, battle visual director, original story), Nobuo Uematsu (composer)
Tetsuya Nomura (director, concept designer, character designer), Nobuo Uematsu (composer)
Tetsuya Nomura (director, concept designer, main character designer, storyboard designer)
Tetsuya Nomura (original concept, character designer)
Tetsuya Nomura (director, concept character designer, story)
Yoshinori Kitase (director and scenario writer), Tetsuya Nomura (character designer), Nobuo Uematsu (composer)
Yoshinori Kitase (writer and scenario director), Hiroyuki Ito (event planning), Hironobu Sakaguchi (designer), Tetsuya Nomura (graphic designer), Nobuo Uematsu (composer)
Tetsuya Nomura (director, concept design, story, character designer)
Tetsuya Takahashi (executive director, scenario writer), Hideo Minaba (blade designer)
Hiroyuki Ito (director and battle system designer), Hironobu Sakaguchi (scenario), Yoshitaka Amano (original character designer), Hideo Minaba (art director), Nobuo Uematsu (composer)
Tetsuya Nomura (main character designer)
Where it all started.
Yoshinori Kitase (director, scenario writer, system designer, event scene direction), Hiroyuki Ito (battle system designer), Nobuo Uematsu (composer)
Tetsuya Nomura (character designer)
Tetsuya Nomura (director, concept designer, story)
Tetsuya Nomura (director, concept designer)
Tetsuya Takahashi (concept, executive director, scenario writer)
Tetsuya Nomura (director, concept designer, story)
Tetsuya Nomura (character designer)
Tetsuya Nomura (director, concept designer, character designer)
Hiroyuki Ito (director, game design, battle director), Hideo Minaba (art director)
Tetsuya Nomura (director, concept design, story)
Tetsuya Takahashi (Executive director, scenario writer)
Hideo Minaba (background artist)
Tetsuya Nomura (character designer)
Tetsuya Nomura (character designer)
Tetsuya Takahashi (director, scenario writer)
Tetsuya Takahashi (Concept, executive director)
Tetsuya Nomura (character designer)
Tetsuya Nomura (director, concept design, story)
Hiroyuki Ito (game design, battle system main planner), Hideo Minaba (battle maps)
Tetsuya Nomura (concept, character designer)
Hironobu Sakaguchi (concept), Tetsuya Nomura (character designer)
Hideo Minaba (design director), Nobuo Uematsu (composer)
Tetsuya Nomura (character designer)
Tetsuya Nomura (director, concept designer, story, character designer)
Tetsuya Nomura (character designer)
Hideo Minaba (map designer), Tetsuya Nomura (main character designer)
Tetsuya Takahashi (director)
Hideo Minaba (character designer)
Tetsuya Nomura (character designer)
Nobuo Uematsu (composer)
Kazuko Shibuya (Menu Graphics, User Interface)
Hideo Minaba (background artist)
Hironobu Sakaguchi (scenario), Hideo Minaba (character designer), Nobuo Uematsu (composer)
Tetsuya Nomura (monster designer)
Tetsuya Takahashi (original author)
Tetsuya Takahashi (author, music coordinator)
Hideo Minaba (mirage main designer)
Tetsuya Nomura (character designer)
Hironobu Sakaguchi (director, designer, scenario)
Tetsuya Nomura (character designer)
Nobuo Uematsu (composer)
Tetsuya Nomura (character designer)
Tetsuya Nomura (tosaben translation)
Tetsuya Nomura (NPC designer), Nobuo Uematsu (composer)
Hironobu Sakaugchi (scenario), Hideo Minaba (monster designer), Nobuo Uematsu (composer)
Tetsuya Nomura (character designer)
Tetsuya Nomura (character designer)
Tetsuya Nomura (director, concept designer, story)
Tetsuya Nomura (director, concept designer, story, character designer)
Nobuo Uematsu (composer)
Tetsuya Nomura (character designer)
Kazuko Shibuya (chibi character designs)
Nobuo Uematsu (composer)
Tetsuya Nomura (character designer)
Hideo Minaba (character designer)
Nobuo Uematsu (composer)
Tetsuya Nomura (character designer, concept designer)
Kazuko Shibuya (chibi character graphics)
Tetsuya Takahashi (graphic director), Yoshitaka Amano (character designer), Tetsuya Nomura (graphic designer)
Nobuo Uematsu (composer)
Yoshitaka Amano (art designer), Nobuo Uematsu (composer)
Tetsuya Nomura (director, concept designer, story)
Tetsuya Nomura (main character designer)
Yoshitaka Amano (character designer), Nobuo Uematsu (composer)
Tetsuya Nomura (creative director, concept designer, character designer)
Hideo Minaba (character and background designer)
Tetsuya Nomura (original concept, character designer)
Kazuko Shibuya (chibi character designs)
Hiroyuki Ito (Director), Nobuo Uematsu (music director)
Nobuo Uematsu (composer)
Hiroyuki Ito (director and game designer)
Hironobu Sakaguchi (scenario), Nobuo Uematsu (composer)
Kazuko Shibuya (graphics)
Kazuko Shibuya (chibi character graphics)
Tetsuya Nomura (director, concept designer, story)
Hironobu Sakaguchi (scenario, executive director), Nobuo Uematsu (composer)
Tetusya Takahashi (story writer)
Tetsuya Nomura (original concept)
Hironobu Sakaguchi (scenario), Nobuo Uematsu (composer)
Tetsuya Takahashi (game designer)
Tetsuya Nomura (concept, character designer)
Kazuko Shibuya (spritework)
Yoshitaka Amano (art designer)
Nobuo Uematsu (composer)
Kazuko Shibuya (monster graphics), Yoshitaka Amano (character designer), Nobuo Uematsu (composer)
Nobuo Uematsu (composer)

8 Comments


1 year ago

Fascinating stuff! Love how far-reaching and varied this is. Great idea and quite the undertaking!

1 year ago

@clairepods Thank you so much!!!

1 year ago

Someone's gotta do a graph view of this!

(Not me, though. Too much work)

1 year ago

This comment was deleted

1 year ago

Inb4: Lpslucasps's gonna do a graph view of this.

1 year ago

@lpslucasps What do you mean by a graph view? That sounds interesting!

1 year ago

@Archagent It's a way to visualize data. It's very handy to see relationships between things. Example: https://help.obsidian.md/Plugins/Graph+view

11 months ago

This is such an amazing list. We need more comprehensive detailed analysis of people who worked on games outside of the director and the studio.


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